This page presents a selection of high quality written tutorials. A complete, unsorted list of tutorials can be found in Category:Tutorials.
Please notice the version of FreeCAD used in the tutorial as some tutorials may use an old version of the program. Although the general modelling process may still work, some tools may have changed.
Architecture and BIM
Arch tutorial (v0.14)
This is the essential introduction to the Arch Workbench. It is extensive and showcases a typical workflow, from importing plans in DXF format to building the 3D model.
How to model a small house, produce a blueprint with TechDraw, and export to IFC.
Open windows and doors (v0.18)
How to display windows and doors as open, with elevation and plan symbols, and produce a basic floor plan with TechDraw.
Design custom windows (v0.18)
How to draw custom doors and windows using the Sketcher, and adjust their normals to correctly place them in walls.
Arch panel tutorial (v0.15)
Modeling a microhouse roof panel by using the Sketcher, the Window tool, and the Panel tool.
Re-modeling the WikiHouse project using sketches and panels, starting from importing a mesh model created in SketchUp.
FreeCAD provides two main workflows to modeling parts:
- combining objects, a method called constructive solid geometry (CSG) using the Part workbench, and
- using parametric modelling and feature editing with the PartDesign Workbench.
Please note that the PartDesign Workbench workflow was considerably changed from FreeCAD 0.17 onward; some of the tutorials haven't been updated and may refer to the 0.16 version.
Creating a simple part with PartDesign (v0.17)
An introduction to the PartDesign workflow: tracing a sketch, using pad, pocket, and moving the object.
Basic Part Design Tutorial (v0.17)
Model a simple part using a feature editing methodology: creating a sketch, using pad, external references, pocket, and mirror.
Model an electric toothbrush head stand (v0.16)
Multiple features used: sketch, distance and coincident constraints, pad, external references, fillet, chamfer, linear pattern, and draft.
Modeling for product design (v0.16)
Modeling a Lego block: sketches, vertical and horizontal distance constraints, pad, pocket, external reference, linear pattern, and assembly.
Traditional modeling, the CSG way
Modeling a table by using simple solids like cubes and cylinders, and performing boolean operations (fusions and cuts) with them.
Draft ShapeString tutorial (v0.16)
Create engraved text on a solid: extrude a shapestring to make it solid, then use a boolean cut to carve it from another solid.
Create a wiffle ball (v0.16)
Use solid primitives, like cubes and cylinders, and boolean operations, like union and cut, to create a hollowed ball.
Basic modeling tutorial
Create an iron angle by two methods: using solid primitives, and boolean operations (CSG); and by extruding a planar profile.
Drafting and Sketching
Traditional 2D drafting
Draw a floor plan with lines, wires, rectangles, circular arcs, and add hatch patterns, annotations, and dimensions. Export the result to DXF.
Draft tutorial (v0.16)
This is a basic introduction to the tools of the Draft Workbench: working plane, grid, line, arc, upgrade, rectangle, circle, polygon, arrays, dimensions, annotations, and shapestring.
Sketcher tutorial (v0.16)
This is a basic introduction to the tools of the Sketcher Workbench: construction mode, line, circle, arc, constraints (equality, vertical, horizontal, tangential, distance, angle, radius).
Sketcher micro tutorial (v0.16)
Learn to efficiently constrain a sketch. Prefer geometric constraints over dimensional constraints.