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FreeCAD有一個最棒的特色就是你可以藉由腳本來擴充功能並且幾乎沒有限制,而且你並不需要接觸到FreeCAD本身的原始碼或是編譯任何東西。所有的腳本都是由[http://en.wikipedia.org/wiki/Python_(programming_language) Python]這個簡單但是強大的程式語言寫成的。藉由Python你幾乎可以使用FreeCAD的各種功能。
FreeCAD有一個最棒的特色就是你可以藉由腳本來擴充功能並且幾乎沒有限制,而且你並不需要接觸到FreeCAD本身的原始碼或是編譯任何東西。所有的腳本都是由[http://en.wikipedia.org/wiki/Python_(programming_language) Python]這個簡單但是強大的程式語言寫成的。藉由Python你幾乎可以使用FreeCAD的各種功能。舉例來說,你可以:
One of the nicest features of FreeCAD is that you can script and extend it extremely far without the need to compile anything or touch the source code. All the scripting part is done in [http://en.wikipedia.org/wiki/Python_(programming_language) Python], a very powerful but simple programming language. With simple Python scripts, you have total access to about any part of FreeCAD. For example, you can:
One of the nicest features of FreeCAD is that you can script and extend it extremely far without the need to compile anything or touch the source code. All the scripting part is done in [http://en.wikipedia.org/wiki/Python_(programming_language) Python], a very powerful but simple programming language. With simple Python scripts, you have total access to about any part of FreeCAD. For example, you can:
* '''Create and modify geometry''': Is there a special object you need that's not present in the default FreeCAD installation? You can easily create a new object type, either from scratch or by adapting an existing type.
* '''Create and modify geometry''': Is there a special object you need that's not present in the default FreeCAD installation? You can easily create a new object type, either from scratch or by adapting an existing type.

Revision as of 14:46, 4 November 2016

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FreeCAD is extensible by [[Python|Python]] code that is run directly in the [[Python_console|Python console]], or that is loaded from modules at startup. This means that you can modify FreeCAD without needing to recompile the program. For example, you can:
* '''Create and modify geometry''': you can create a new object type, either from scratch or by adapting an existing type.
* '''Create custom tools and commands''': add your own set of tools that run your code.
* '''Modify the interface''': create toolbars to put your tools, create special windows, panels, or interfaces for interacting with your tools.
*'''Modify the scenegraph representation''': FreeCAD has separate processes for building up the geometry and displaying that geometry on screen. You have full access to the way the scene contents are displayed on screen, therefore you can modify that representation, interact with it, or add custom behaviour to it. You can also add custom screen widgets, like information, draggers, anchors or temporary entities.

FreeCAD有一個最棒的特色就是你可以藉由腳本來擴充功能並且幾乎沒有限制,而且你並不需要接觸到FreeCAD本身的原始碼或是編譯任何東西。所有的腳本都是由Python這個簡單但是強大的程式語言寫成的。藉由Python你幾乎可以使用FreeCAD的各種功能。舉例來說,你可以: One of the nicest features of FreeCAD is that you can script and extend it extremely far without the need to compile anything or touch the source code. All the scripting part is done in Python, a very powerful but simple programming language. With simple Python scripts, you have total access to about any part of FreeCAD. For example, you can:

  • Create and modify geometry: Is there a special object you need that's not present in the default FreeCAD installation? You can easily create a new object type, either from scratch or by adapting an existing type.
  • Create custom tools and commands: At the moment, FreeCAD already has extensive functionality, but there aren't many convenient tools and commands for the final user yet. But it is already easy to create your own sets of tools.
  • Modify the interface: The FreeCAD user interface is still very basic at this stage. But everything is there for you to extend it to your needs. You can, for example, create toolbars to put your own tools, create special panels for interacting with your tools, etc.
  • Modify the scene representation: FreeCAD has separate processes for building up and computing the geometry and displaying that geometry on your screen. You have full access to the way the scene contents are displayed on screen, therefore you can modify that representation, interact with it, or add all kinds of custom behaviours and screen widgets, like information, draggers, anchors or temporary entities.