Difference between revisions of "Template:Part Tools/cn"

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* [[Image:Part_Torus.png|32px]] [[Part_Torus|圆环体]]:设定尺寸绘制一个圆环体
 
* [[Image:Part_Torus.png|32px]] [[Part_Torus|圆环体]]:设定尺寸绘制一个圆环体
  
===Modifying objects===
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===修改对象===
  
These are tools for modifying existing objects. They will allow you to choose which object to modify.
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下面是一些可修改既有对象的工具。它们需要你选中欲处理的对象。
  
* [[Image:Part_Booleans.png|32px]] [[Part_Booleans|Booleans]]: Performs boolean operations on objects
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* [[Image:Part_Booleans.png|32px]] [[Part_Booleans|布尔运算]]:对选中的对象进行布尔运算(并、交、差)
* [[Image:Part_Fuse.png|32px]] [[Part_Fuse|Fuse]]: Fuses (unions) two objects
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* [[Image:Part_Fuse.png|32px]] [[Part_Fuse|融合]]:对两个对象求并运算,合二为一
* [[Image:Part_Common.png|32px]] [[Part_Common|Common]]: Extracts the common (intersection) part of two objects
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* [[Image:Part_Common.png|32px]] [[Part_Common|求交]]:提取两个对象的相交区域
* [[Image:Part_Cut.png|32px]] [[Part_Cut|Cut]]: Cuts (subtracts) one object from another
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* [[Image:Part_Cut.png|32px]] [[Part_Cut|剪切]]:从一个对象中去除另外一个对象与之相交的区域
* [[Image:Part_Extrude.png|32px]] [[Part_Extrude|Extrude]]: Extrudes planar faces of an object
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* [[Image:Part_Extrude.png|32px]] [[Part_Extrude|拉伸]]:将一个对象的平面区域拉伸为实体
* [[Image:Part_Fillet.png|32px]] [[Part_Fillet|Fillet]]: Fillets (rounds) edges of an object
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* [[Image:Part_Fillet.png|32px]] [[Part_Fillet|倒圆角]]:在对象的边界倒圆角
* [[Image:Part_Revolve.png|32px]] [[Part_Revolve|Revolve]]: Creates an object by revolving another object around an axis
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* [[Image:Part_Revolve.png|32px]] [[Part_Revolve|旋转体]]:将一个对象围绕一个轴向旋转成一个新的对象
* [[Image:Part_Section.png|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane
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* [[Image:Part_Section.png|32px]] [[Part_Section|截面]]:用一个截平面与一个对象求交,生成截面
* [[Image:Part_Chamfer.png|32px]] [[Part_Chamfer|Chamfer]]: Chamfers edges of an object
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* [[Image:Part_Chamfer.png|32px]] [[Part_Chamfer|倒斜角]]:在对象的边界倒斜角
* [[Image:Part_Mirror.png|32px]] [[Part_Mirror|Mirror]]: Mirrors the selected object around a given axis
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* [[Image:Part_Mirror.png|32px]] [[Part_Mirror|镜像]]:对被选中的对象沿给定的轴向进行镜像复制

Revision as of 00:44, 3 December 2011

基本对象

下面是用于创建基本对象的工具。

  • Part Box.png 箱体:通过设定尺寸绘制一个箱体
  • Part Cone.png 圆锥体:通过设定尺寸绘制一个圆锥体
  • Part Cylinder.png 圆柱体:设定尺寸绘制一个圆柱体
  • Part Sphere.png 球体:设定尺寸绘制一个球体
  • Part Torus.png 圆环体:设定尺寸绘制一个圆环体

修改对象

下面是一些可修改既有对象的工具。它们需要你选中欲处理的对象。

  • Part Booleans.png 布尔运算:对选中的对象进行布尔运算(并、交、差)
  • Part Fuse.png 融合:对两个对象求并运算,合二为一
  • Part Common.png 求交:提取两个对象的相交区域
  • Part Cut.png 剪切:从一个对象中去除另外一个对象与之相交的区域
  • Part Extrude.png 拉伸:将一个对象的平面区域拉伸为实体
  • Part Fillet.png 倒圆角:在对象的边界倒圆角
  • Part Revolve.png 旋转体:将一个对象围绕一个轴向旋转成一个新的对象
  • Part Section.png 截面:用一个截平面与一个对象求交,生成截面
  • Part Chamfer.png 倒斜角:在对象的边界倒斜角
  • Part Mirror.png 镜像:对被选中的对象沿给定的轴向进行镜像复制