Talk:Part Loft Technical Details: Difference between revisions

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Also tried one of the bulgiest and simplest of interpolations I know:<br>
Also tried one of the bulgiest and simplest of interpolations I know:<br>
r(t)=sum(i=0 to n-1) of (<br>
r(t)=sum(i=0 to n-1) of (<br>
point[i]/product(j=0 to n-1 except j) of (t-i)<br>
point[i]*product(j=0 to n-1 except j) of (t-i)<br>
)<br>
)<br>
But the loft is even bulgier than this.
But the loft is even bulgier than this.

Revision as of 22:43, 22 November 2014

I was not able to reverse engineer the interpolation used in the Loft. Here's what I've compared it to: B-spline interpolations (see http://www.cad.zju.edu.cn/home/zhx/GM/009/00-bsia.pdf): knot method=uniform knot method=chord length knot method=centripetal (power=1/2) knot method=universal The Loft surface is seriously more "bulgy" than the bulgiest B-spline.

Also tried one of the bulgiest and simplest of interpolations I know:
r(t)=sum(i=0 to n-1) of (
point[i]*product(j=0 to n-1 except j) of (t-i)
)
But the loft is even bulgier than this. DeepSOIC (talk) 19:59, 22 November 2014 (CET)