Std ToggleClipPlane: Difference between revisions

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# In the Clipping task panel do one of the following:
# In the Clipping task panel do one of the following:
#* Check one or more of the {{CheckBox|TRUE|Clipping X}} to {{CheckBox|TRUE|Clipping Z}} checkboxes.
#* Check one or more of the {{CheckBox|TRUE|Clipping X}} to {{CheckBox|TRUE|Clipping Z}} checkboxes.
#** Optionally change the offset distance.
#** Optionally change the offset distance(s).
#** Optionally press the {{Button|Flip}} button to change the side of the clipping plane objects are hidden on.
#** Optionally press the {{Button|Flip}} button(s) to change the side of the clipping plane objects are hidden on.
#* Check the {{CheckBox|TRUE|Clipping custom direction}} checkbox.
#* Check the {{CheckBox|TRUE|Clipping custom direction}} checkbox.
#** Optionally change the offset distance.
#** Optionally change the offset distance.

Revision as of 09:39, 3 April 2020

This documentation is a work in progress. Please don't mark it as translatable since it will change in the next hours and days.


Std ToggleClipPlane

Menu location
View → Clipping plane
Workbenches
All
Default shortcut
None
Introduced in version
-
See also
None

Description

The Std ToggleClipPlane command temporarily hides objects and parts of objects on one side of up to three virtual planes in a 3D view.

Usage

  1. Select the View → Clipping plane option from the menu.
  2. In the Clipping task panel do one of the following:
    • Check one or more of the Clipping X to Clipping Z checkboxes.
      • Optionally change the offset distance(s).
      • Optionally press the Flip button(s) to change the side of the clipping plane objects are hidden on.
    • Check the Clipping custom direction checkbox.
      • Optionally change the offset distance.
      • Do one of the following:
        • Press the View button to use the direction of the current view.
        • Check the Adjust to view direction checkbox for a direction that dynamically adepts to view changes.
        • Specify the direction by entering the X, Y and Z coordinates of a normal vector.
  3. Optionally change the view to inspect your model.
  4. Press the Close button to close the task panel and finish the command.

Options

  • Todo.

Notes

  • Todo.

Preferences

  • Todo.

Properties

  • Todo.

Scripting

  • Todo.