Std TextureMapping

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Std TextureMapping.svg Std TextureMapping

Menu location
View → Texture Mapping...
Default shortcut
Introduced in version
See also


The Std TextureMapping command temporarily maps a texture onto all objects in a 3D view.

Std TextureMapping example.png

Two objects mapped with a 120 by 120 pixel image of a checker pattern


  1. Select the View → Std TextureMapping.svg Texture Mapping... option from the menu.
  2. In the Texture task panel optionally check the CheckBoxTrue.svg Environment checkbox.
  3. Press the ... button.
  4. Select an image file in the dialog box.
  5. Press the Close button to close the task panel and finish the command.