Std SetAppearance: Difference between revisions
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==Description== <!--T:3--> |
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==Description== |
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This tool makes it possible to define the appearance (viewing mode, material and display) of selected objects. |
This tool makes it possible to define the appearance (viewing mode, material and display) of selected objects. |
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==How to use== |
==How to use== <!--T:6--> |
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# Select at least one object. |
# Select at least one object. |
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# In the Model tree or in the 3D view, right-click and select {{Button|[[File:Std Tool1.svg|24px]] '''Appearance…'''}} in the contextual menu. |
# In the Model tree or in the 3D view, right-click and select {{Button|[[File:Std Tool1.svg|24px]] '''Appearance…'''}} in the contextual menu. |
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# Press {{button|Close}}. |
# Press {{button|Close}}. |
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==Options== |
==Options== <!--T:8--> |
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Launching the tool opens a separate '''Display properties''' window. |
Launching the tool opens a separate '''Display properties''' window. |
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===Viewing mode=== |
===Viewing mode=== <!--T:10--> |
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Sets the draw style. The drop down menu provides 4 choices: |
Sets the draw style. The drop down menu provides 4 choices: |
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* '''Flat Lines:''' faces are shaded and edges are visible. |
* '''Flat Lines:''' faces are shaded and edges are visible. |
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* '''Points:''' only vertices are shown. |
* '''Points:''' only vertices are shown. |
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These can also be set globally from the {{emphasis|View → Draw style}} menu or from the view toolbar, or per object from the View tab. |
These can also be set globally from the {{emphasis|View → Draw style}} menu or from the view toolbar, or per object from the View tab. |
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===Material=== |
===Material=== <!--T:13--> |
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* A drop down menu lists ready-made materials (default, aluminum, brass, bronze...). |
* A drop down menu lists ready-made materials (default, aluminum, brass, bronze...). |
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* The {{button|...}} button opens a '''Material properties''' dialog to edit ambient, diffuse, emissive and specular colors, as well as shininess. |
* The {{button|...}} button opens a '''Material properties''' dialog to edit ambient, diffuse, emissive and specular colors, as well as shininess. |
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* '''Line color:''' sets the color of edges. Press the button to open a color picker. |
* '''Line color:''' sets the color of edges. Press the button to open a color picker. |
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===Display=== |
===Display=== <!--T:15--> |
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* '''Point size:''' sets the vertex size in pixels. |
* '''Point size:''' sets the vertex size in pixels. |
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* '''Line width:''' sets the edges width in pixels. |
* '''Line width:''' sets the edges width in pixels. |
Revision as of 15:47, 20 April 2019
Std SetAppearance |
Menu location |
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View → Appearance… |
Workbenches |
All |
Default shortcut |
Ctrl + D |
Introduced in version |
- |
See also |
Set Colors |
Description
This tool makes it possible to define the appearance (viewing mode, material and display) of selected objects.
How to use
- Select at least one object.
- In the Model tree or in the 3D view, right-click and select Appearance… in the contextual menu.
- Define properties; see Options.
- Press Close.
Options
Launching the tool opens a separate Display properties window.
Viewing mode
Sets the draw style. The drop down menu provides 4 choices:
- Flat Lines: faces are shaded and edges are visible.
- Shaded: faces are shaded and edges are hidden.
- Wireframe: only edges are shown, faces are hidden and the model appears completely transparent.
- Points: only vertices are shown.
These can also be set globally from the View → Draw style menu or from the view toolbar, or per object from the View tab.
Material
- A drop down menu lists ready-made materials (default, aluminum, brass, bronze...).
- The ... button opens a Material properties dialog to edit ambient, diffuse, emissive and specular colors, as well as shininess.
- Color plot: unsupported at this time.
- Shape color: sets the color of faces. Press the button to open a color picker.
- Line color: sets the color of edges. Press the button to open a color picker.
Display
- Point size: sets the vertex size in pixels.
- Line width: sets the edges width in pixels.
- Transparency: sets the transparency of faces, in percentage. 0 is solid (opaque) and 100 is fully transparent.
- Line transparency: unsupported at this time.