Std SetAppearance: Difference between revisions

From FreeCAD Documentation
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==Description== <!--T:3-->
==Description==


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This tool makes it possible to define the appearance (viewing mode, material and display) of selected objects.
This tool makes it possible to define the appearance (viewing mode, material and display) of selected objects.


==How to use==
==How to use== <!--T:6-->


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# Select at least one object.
# Select at least one object.
# In the Model tree or in the 3D view, right-click and select {{Button|[[File:Std Tool1.svg|24px]] '''Appearance…'''}} in the contextual menu.
# In the Model tree or in the 3D view, right-click and select {{Button|[[File:Std Tool1.svg|24px]] '''Appearance…'''}} in the contextual menu.
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# Press {{button|Close}}.
# Press {{button|Close}}.


==Options==
==Options== <!--T:8-->


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Launching the tool opens a separate '''Display properties''' window.
Launching the tool opens a separate '''Display properties''' window.


===Viewing mode===
===Viewing mode=== <!--T:10-->


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Sets the draw style. The drop down menu provides 4 choices:
Sets the draw style. The drop down menu provides 4 choices:
* '''Flat Lines:''' faces are shaded and edges are visible.
* '''Flat Lines:''' faces are shaded and edges are visible.
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* '''Points:''' only vertices are shown.
* '''Points:''' only vertices are shown.


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These can also be set globally from the {{emphasis|View → Draw style}} menu or from the view toolbar, or per object from the View tab.
These can also be set globally from the {{emphasis|View → Draw style}} menu or from the view toolbar, or per object from the View tab.


===Material===
===Material=== <!--T:13-->


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* A drop down menu lists ready-made materials (default, aluminum, brass, bronze...).
* A drop down menu lists ready-made materials (default, aluminum, brass, bronze...).
* The {{button|...}} button opens a '''Material properties''' dialog to edit ambient, diffuse, emissive and specular colors, as well as shininess.
* The {{button|...}} button opens a '''Material properties''' dialog to edit ambient, diffuse, emissive and specular colors, as well as shininess.
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* '''Line color:''' sets the color of edges. Press the button to open a color picker.
* '''Line color:''' sets the color of edges. Press the button to open a color picker.


===Display===
===Display=== <!--T:15-->


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* '''Point size:''' sets the vertex size in pixels.
* '''Point size:''' sets the vertex size in pixels.
* '''Line width:''' sets the edges width in pixels.
* '''Line width:''' sets the edges width in pixels.

Revision as of 15:47, 20 April 2019

Std SetAppearance

Menu location
View → Appearance…
Workbenches
All
Default shortcut
Ctrl + D
Introduced in version
-
See also
Set Colors

Description

This tool makes it possible to define the appearance (viewing mode, material and display) of selected objects.

How to use

  1. Select at least one object.
  2. In the Model tree or in the 3D view, right-click and select Appearance… in the contextual menu.
  3. Define properties; see Options.
  4. Press Close.

Options

Launching the tool opens a separate Display properties window.

Viewing mode

Sets the draw style. The drop down menu provides 4 choices:

  • Flat Lines: faces are shaded and edges are visible.
  • Shaded: faces are shaded and edges are hidden.
  • Wireframe: only edges are shown, faces are hidden and the model appears completely transparent.
  • Points: only vertices are shown.

These can also be set globally from the View → Draw style menu or from the view toolbar, or per object from the View tab.

Material

  • A drop down menu lists ready-made materials (default, aluminum, brass, bronze...).
  • The ... button opens a Material properties dialog to edit ambient, diffuse, emissive and specular colors, as well as shininess.
  • Color plot: unsupported at this time.
  • Shape color: sets the color of faces. Press the button to open a color picker.
  • Line color: sets the color of edges. Press the button to open a color picker.

Display

  • Point size: sets the vertex size in pixels.
  • Line width: sets the edges width in pixels.
  • Transparency: sets the transparency of faces, in percentage. 0 is solid (opaque) and 100 is fully transparent.
  • Line transparency: unsupported at this time.