Std OrthographicCamera/en: Difference between revisions

From FreeCAD Documentation
(Updating to match new version of source page)
(Updating to match new version of source page)
Line 3: Line 3:


==Description==
==Description==
Puts the camera in orthographic view mode.<br />
Puts the camera in orthographic view mode.
Orthographic is (according to Wikipedia):<br />
... a means of representing a three-dimensional object in two dimensions...


Orthographic is (according to Wikipedia): ... a means of representing a three-dimensional object in two dimensions...
Bascially, Orthographic is a fixed depth. You can't zoom in or out. There is no distance from the camera.<br />

Perspective has depth. You can zoom in and out. You can judge distances. Cameras can be distanced from the scene.<br />
Bascially, Orthographic is a fixed depth. You can't zoom in or out. There is no distance from the camera.
Simply put, orthographic is what would happen if you squished everything in the scene (along the cameras view axis)<br />

and stuck it right against the camera.
Perspective has depth. You can zoom in and out. You can judge distances. Cameras can be distanced from the scene.

Simply put, orthographic is what would happen if you squished everything in the scene (along the cameras view axis) and stuck it right against the camera.


[[Image:Orthographic_Perspective.gif]]
[[Image:Orthographic_Perspective.gif]]
Line 17: Line 18:


==Use==
==Use==
Choose {{KEY| View}} {{KEY|[[Image:View-isometric.png|24px]] Orthographic view}} from the top menu.
Choose {{MenuCommand|View → [[Image:View-isometric.png|16px]] Orthographic view}} from the top menu.

==Limitations==
<br />

==Notes==
<br />


{{Std Base}}
{{Userdocnavi}}
{{clear}}
{{clear}}

Revision as of 18:04, 22 October 2019

Std OrthographicCamera

Menu location
View → Orthographic view
Workbenches
All
Default shortcut
O
Introduced in version
-
See also
Perspective View

Description

Puts the camera in orthographic view mode.

Orthographic is (according to Wikipedia): ... a means of representing a three-dimensional object in two dimensions...

Bascially, Orthographic is a fixed depth. You can't zoom in or out. There is no distance from the camera.

Perspective has depth. You can zoom in and out. You can judge distances. Cameras can be distanced from the scene.

Simply put, orthographic is what would happen if you squished everything in the scene (along the cameras view axis) and stuck it right against the camera.

Perspective on the left, Orthographic on the right

Use

Choose View → Orthographic view from the top menu.