Difference between revisions of "Sketcher BSplineConvertToNURB"

From FreeCAD Documentation
Jump to navigation Jump to search
(Marked this version for translation)
Line 5: Line 5:
<!--The wiki page is called "Sketcher ConvertToNURB" but the command is called "Sketcher BSplineConvertToNURB" so the page must be renamed accordingly.-->
|Name=Sketcher BSplineConvertToNURB
|Workbenches=[[Sketcher Workbench|Sketcher]]
|Workbenches=[[Sketcher Workbench|Sketcher]]
|MenuLocation=Sketch → Sketcher B-spline tools → Convert Geometry to B-spline
|MenuLocation=Sketch → Sketcher B-spline tools → Convert Geometry to B-spline

Revision as of 19:56, 27 September 2020

Other languages:
Deutsch • ‎English • ‎français • ‎italiano • ‎русский

Sketcher BSplineConvertToNURB.svg Sketcher_BSplineConvertToNURB

Menu location
Sketch → Sketcher B-spline tools → Convert Geometry to B-spline
Default shortcut
Introduced in version
See also
Create B-spline


Converts compatible geometry, edges and curves, into a B-spline.

Sketcher BSplineConvertToNurb.png

Various objects before conversion.

Sketcher BSplineConvertToNurb1.png

The same objects after being converted to B-splines.

Sketcher BSplineConvertToNurb2.png

Straight lines after being enhanced by a degree and moving the added control point.


  1. Select a line or curve and apply.
  2. make sure to have either comb, degree or multiplicity visible , otherwise nothing seems to happen
  3. If you convert straight lines, be sure to increase the degree of the lines to make then bendable at all.