Robot Edge2Trac: Difference between revisions

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==Description== <!--T:3-->
==Description==


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Insert a new object which decompose edges to a trajectory.
Insert a new object which decompose edges to a trajectory.


==Usage==


==Usage== <!--T:4-->
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# Select edges of shapes/solids
# Select edges of shapes/solids
# Click on [[Image:Robot_Edge2Trac.svg|32px]] or choose {{KEY|Robot}} → {{KEY|[[Image:Robot_Edge2Trac.svg|32px]] Edge to Trajectory...}} from the top menu.
# Click on [[Image:Robot_Edge2Trac.svg|32px]] or choose {{KEY|Robot}} → {{KEY|[[Image:Robot_Edge2Trac.svg|32px]] Edge to Trajectory...}} from the top menu.
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#: By clicking on {{KEY|OK}} you will close this dialog.
#: By clicking on {{KEY|OK}} you will close this dialog.


==Notes==


==Notes== <!--T:5-->
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You are able to change values for this trajectory by defining a [[Image:Robot_TrajectoryDressUp.svg|24px]] [[Robot_TrajectoryDressUp|Trajectory Dress-up]].
You are able to change values for this trajectory by defining a [[Image:Robot_TrajectoryDressUp.svg|24px]] [[Robot_TrajectoryDressUp|Trajectory Dress-up]].


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Revision as of 13:38, 3 August 2022

Robot Edge2Trac

Menu location
Robot → Edge to trajectory
Workbenches
Robot
Default shortcut
None
Introduced in version
-
See also
None

Description

Insert a new object which decompose edges to a trajectory.

Usage

  1. Select edges of shapes/solids
  2. Click on or choose Robot Edge to Trajectory... from the top menu.
  3. A menu will pop up in the Task panel
  4. In the top white box there will be displayed the name of the shape/solid present in the scene.
    By selecting edges they will appear with their name in the lowest white box.
    By clicking on Apply the entries "Edges" and "Cluster" will turn green and the numbers beside them will show how many elements were recognized.
    By clicking on OK you will close this dialog.

Notes

You are able to change values for this trajectory by defining a Trajectory Dress-up.