Raytracing ResetCamera: Difference between revisions
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Sets the camera of the selected raytracing project to match the current view. |
Sets the camera of the selected raytracing project to match the current view. |
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== |
==Usage== <!--T:3--> |
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#Select raytracing project in the tree-view |
#Select raytracing project in the tree-view |
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#Make sure that the view is set to [[Std PerspectiveCamera|perspective view]] |
#Make sure that the view is set to [[Std PerspectiveCamera|perspective view]] |
Revision as of 20:57, 26 February 2020
Raytracing ResetCamera |
Menu location |
---|
Raytracing → ResetCamera |
Workbenches |
Raytracing |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Description
Sets the camera of the selected raytracing project to match the current view.
Usage
- Select raytracing project in the tree-view
- Make sure that the view is set to perspective view
- Click on or choose Raytracing → Reset Camera from the top menu
- Selecting a raytracing project in the tree-view and looking at the data-tab in the property view will show the current camera-properties
Limitations
Notes
User documentation
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