Raytracing Workbench: Difference between revisions

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Currently there is a new Renderer Workbench in development to support multiple back-ends such as Lux Renderer and Yafaray.
Currently there is a new Renderer Workbench in development to support multiple back-ends such as Lux Renderer and Yafaray. Information for using the development version can be viewed at [[Render_project]]

Please see [[Raytracing_project]] for more information
For Development status of the Render Module look here [[Raytracing_project]]


Open-source renderers (for future implementation):
Open-source renderers (for future implementation):

Revision as of 17:40, 22 August 2012

This module is aimed at sending the contents of your scene to an external renderer, for generating photorealistic images of your work. The Raytracing module is still in very early stage of completion, so you have not many options available at the moment. Currently, only a basic set of tools to export Part objects as POV-ray files is implemented. Those files can then be loaded into POV-ray and rendered.

GUI Tools

Template:Raytracing Tools


Export a View

The easiest way is to export the current 3D view and all of its content to a Povray file. First, you must load or create your CAD data and position the 3D View orientation as you wish. Then choose "Export View..." from the raytracing menu.

You get ask for a location to save the resulting *.pov file. After that you can open it in Povray and render:

As usual in a rendererer you can make big and nice pictures:

Scripting

Here is how to use these features from python:

import Raytracing,RaytracingGui
OutFile = open('C:/Documents and Settings/jriegel/Desktop/test.pov','w')
OutFile.write(open(App.getResourceDir()+'Mod/Raytracing/Templates/ProjectStd.pov').read())
OutFile.write(RaytracingGui.povViewCamera())
OutFile.write(Raytracing.getPartAsPovray('Box',App.activeDocument().Box.Shape,0.800000,0.800000,0.800000))
OutFile.close()
del OutFile

Links

About POV-Ray:



Currently there is a new Renderer Workbench in development to support multiple back-ends such as Lux Renderer and Yafaray. Information for using the development version can be viewed at Render_project

For Development status of the Render Module look here Raytracing_project

Open-source renderers (for future implementation):

Robot Module
Draft Module
Available translations of this page: Template:Se