PySide/es: Difference between revisions

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{{Note|PySide|Recently, FreeCAD has switched internally to use [http://qt-project.org/wiki/PySide PySide] instead of PyQt. That change was mainly done because of the licenses, PySide having an LGPL license which is more compatible with FreeeCAD. Other than that, PySide works exactly the same way as PyQt, and in FreeCAD you can usually use any of them, as you prefer. If you choose to use PySide, just replace all "PyQt" in the example code below with "PySide".<br />
{{Note|PySide|Recently, FreeCAD has switched internally to use [http://qt-project.org/wiki/PySide PySide] instead of PyQt. That change was mainly done because of the licenses, PySide having an LGPL license which is more compatible with FreeeCAD. Other than that, PySide works exactly the same way as PyQt, and in FreeCAD you can usually use any of them, as you prefer. If you choose to use PySide, just replace all "PyQt" in the example code below with "PySide".

[http://qt-project.org/wiki/Differences_Between_PySide_and_PyQt Differences Between PySide and PyQt]}}
[http://qt-project.org/wiki/Differences_Between_PySide_and_PyQt Differences Between PySide and PyQt]}}


[http://en.wikipedia.org/wiki/PyQt PyQt] es un módulo de Python que permite a las aplicaciones en Python crear, acceder y modificar aplicaciones [http://en.wikipedia.org/wiki/Qt_(toolkit) Qt]. Se puede utilizar por ejemplo para crear tus propios programas de Qt en Python, o para acceder y modificar la interfaz de una aplicación Qt en ejecución, como FreeCAD.
[http://en.wikipedia.org/wiki/PyQt PyQt] is a python module that allows python applications to create, access and modify [http://en.wikipedia.org/wiki/Qt_(toolkit) Qt] applications. You can use it for example to create your own Qt programs in python, or to access and modify the interface of a running qt application, like FreeCAD.

By using the PyQt module from inside FreeCAD, you have therefore full control over its interface. You can for example:
* Add your own panels, widgets and toolbars
* Add or hide elements to existing panels
* Change, redirect or add connections between all those elements

PyQt has an extensive [http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/classes.html API documentation], and there are many tutorials on the net to teach you how it works.


If you want to work on the FreeCAD interface, the very first thing to do is create a reference to the FreeCAD main window:
Al utilizar el módulo de PyQt desde el interior de FreeCAD, se tiene un control total sobre su interfaz. Por ejemplo, puedes:
{{Code|code=
* Añadir tus propios paneles, complementos (widgets) y barras de herramientas
import sys
* Añadir u ocultar los elementos en los paneles existentes
from PySide import QtGui ,QtCore
* Cambiar, redirigir o agregar conexiones entre todos los elementos
app = QtGui.qApp
mw = app.activeWindow()
}}
Then, you can for example browse through all the widgets of the interface:
{{Code|code=
for child in mw.children():
print 'widget name = ', child.objectName(), ', widget type = ', child
}}
The widgets in a Qt interface are usually nested into "containers" widgets, so the children of our main window can themselves contain other children. Depending on the widget type, there are a lot of things you can do. Check the API documentation to see what is possible.


Adding a new widget, for example a dockWidget (which can be placed in one of FreeCAD's side panels) is easy:
PyQt tiene una extensa [http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/classes.html documentación del API], y hay muchos tutoriales en la red que te enseñan cómo funciona.
{{Code|code=
myWidget = QtGui.QDockWidget()
mw.addDockWidget(QtCore.Qt.RightDockWidgetArea,myWidget)
}}
You could then add stuff directly to your widget:
{{Code|code=
myWidget.setObjectName("my Nice New Widget")
myWidget.resize(QtCore.QSize(300,100)) # sets size of the widget
label = QtGui.QLabel("Hello World", myWidget) # creates a label
label.setGeometry(QtCore.QRect(50,50,200,24)) # sets its size
label.setObjectName("myLabel") # sets its name, so it can be found by name
}}
But a preferred method is to create a UI object which will do all of the setup of your widget at once. The big advantage is that such an UI object can be [[Dialog creation|created graphically]] with the Qt Designer program. A typical object generated by Qt Designer is like this:
{{Code|code=
class myWidget_Ui(object):
def setupUi(self, myWidget):
myWidget.setObjectName("my Nice New Widget")
myWidget.resize(QtCore.QSize(300,100).expandedTo(myWidget.minimumSizeHint())) # sets size of the widget


self.label = QtGui.QLabel(myWidget) # creates a label
Si quieres trabajar en la interfaz de FreeCAD, lo primero que debes hacer es crear una referencia a la ventana principal de FreeCAD :
self.label.setGeometry(QtCore.QRect(50,50,200,24)) # sets its size
<syntaxhighlight>
self.label.setObjectName("label") # sets its name, so it can be found by name
import sys
from PyQt4 import QtGui
app = QtGui.qApp
mw = app.activeWindow()
</syntaxhighlight>
A continuación, puedes navegar por ejemplo a través de todos los complementos (widgets) de la interfaz:
<syntaxhighlight>
for child in mw.children():
print 'widget name = ', child.objectName(), ', widget type = ', child
</syntaxhighlight>
Los complementos (widgets) en una interfaz Qt se suelen anidar en otros complementos o (widgets) "contenedores", de modo que los hijos de nuestra ventana principal pueden contener otros hijos. Dependiendo del tipo de complemento (widget), hay un montón de cosas que puedes hacer. Comprueba la documentación de la API para ver lo que es posible.


def retranslateUi(self, draftToolbar): # built-in QT function that manages translations of widgets
Agregar un nuevo complemento (widget), por ejemplo un dockWidget (que puede ser colocado en uno de los paneles laterales de FreeCAD), es sencillo:
myWidget.setWindowTitle(QtGui.QApplication.translate("myWidget", "My Widget", None, QtGui.QApplication.UnicodeUTF8))
<syntaxhighlight>
self.label.setText(QtGui.QApplication.translate("myWidget", "Welcome to my new widget!", None, QtGui.QApplication.UnicodeUTF8))
myWidget = QtGui.QDockWidget()
}}
mw.addDockWidget(QtCore.Qt.RightDockWidgetArea,myWidget)
To use it, you just need to apply it to your freshly created widget like this:
</syntaxhighlight>
{{Code|code=
A continuación, podrías agregar cosas directamente a tu complemento (widget):
app = QtGui.qApp
<syntaxhighlight>
FCmw = app.activeWindow()
myWidget.setObjectName("my Nice New Widget")
myNewFreeCADWidget = QtGui.QDockWidget() # create a new dckwidget
myWidget.resize(QtCore.QSize(300,100)) # sets size of the widget
myNewFreeCADWidget.ui = myWidget_Ui() # load the Ui script
label = QtGui.QLabel("Hello World", myWidget) # creates a label
myNewFreeCADWidget.ui.setupUi(myNewFreeCADWidget) # setup the ui
label.setGeometry(QtCore.QRect(50,50,200,24)) # sets its size
FCmw.addDockWidget(QtCore.Qt.RightDockWidgetArea,myNewFreeCADWidget) # add the widget to the main window
label.setObjectName("myLabel") # sets its name, so it can be found by name
}}
</syntaxhighlight>
{{docnav|Pivy|Scripted objects}}
Sin embargo, es preferible un método que consiste en crear un objeto de interfaz de usuario (UI) que hará todo el trabajo de la configuración del complemento (widget) a la vez. La gran ventaja es que tales objetos de interfaz de usuario puede ser [[Dialog creation/es|creados gráficamente]] con el programa Qt Designer. Un objeto típico generado por Qt Designer es así:
<syntaxhighlight>
class myWidget_Ui(object):
def setupUi(self, myWidget):
myWidget.setObjectName("my Nice New Widget")
myWidget.resize(QtCore.QSize(300,100).expandedTo(myWidget.minimumSizeHint())) # sets size of the widget
self.label = QtGui.QLabel(myWidget) # creates a label
self.label.setGeometry(QtCore.QRect(50,50,200,24)) # sets its size
self.label.setObjectName("label") # sets its name, so it can be found by name
def retranslateUi(self, draftToolbar): # built-in QT function that manages translations of widgets
myWidget.setWindowTitle(QtGui.QApplication.translate("myWidget", "My Widget", None, QtGui.QApplication.UnicodeUTF8))
self.label.setText(QtGui.QApplication.translate("myWidget", "Welcome to my new widget!", None, QtGui.QApplication.UnicodeUTF8))
</syntaxhighlight>
Para utilizarlo, sólo tienes que aplicarlo a tu recién creado complemento (widget) de este modo:
<syntaxhighlight>
myNewFreeCADWidget = QtGui.QDockWidget() # create a new dckwidget
myNewFreeCADWidget.ui = myWidget_Ui() # load the Ui script
myNewFreeCADWidget.ui.setupUi(myNewFreeCADWidget) # setup the ui
FCmw.addDockWidget(QtCore.Qt.RightDockWidgetArea,myNewFreeCADWidget) # add the widget to the main window
</syntaxhighlight>
{{docnav/es|Pivy/es|Scripted objects/es}}


[[Category:Poweruser Documentation/es]]
[[Category:Poweruser Documentation]]


{{clear}}
{{clear}}

Revision as of 21:26, 22 December 2014

PySide

Recently, FreeCAD has switched internally to use PySide instead of PyQt. That change was mainly done because of the licenses, PySide having an LGPL license which is more compatible with FreeeCAD. Other than that, PySide works exactly the same way as PyQt, and in FreeCAD you can usually use any of them, as you prefer. If you choose to use PySide, just replace all "PyQt" in the example code below with "PySide".

Differences Between PySide and PyQt


PyQt is a python module that allows python applications to create, access and modify Qt applications. You can use it for example to create your own Qt programs in python, or to access and modify the interface of a running qt application, like FreeCAD.

By using the PyQt module from inside FreeCAD, you have therefore full control over its interface. You can for example:

  • Add your own panels, widgets and toolbars
  • Add or hide elements to existing panels
  • Change, redirect or add connections between all those elements

PyQt has an extensive API documentation, and there are many tutorials on the net to teach you how it works.

If you want to work on the FreeCAD interface, the very first thing to do is create a reference to the FreeCAD main window:

import sys
from PySide import QtGui ,QtCore 
app = QtGui.qApp
mw = app.activeWindow()

Then, you can for example browse through all the widgets of the interface:

for child in mw.children():
   print 'widget name = ', child.objectName(), ', widget type = ', child

The widgets in a Qt interface are usually nested into "containers" widgets, so the children of our main window can themselves contain other children. Depending on the widget type, there are a lot of things you can do. Check the API documentation to see what is possible.

Adding a new widget, for example a dockWidget (which can be placed in one of FreeCAD's side panels) is easy:

myWidget = QtGui.QDockWidget()
mw.addDockWidget(QtCore.Qt.RightDockWidgetArea,myWidget)

You could then add stuff directly to your widget:

myWidget.setObjectName("my Nice New Widget")
myWidget.resize(QtCore.QSize(300,100)) # sets size of the widget
label = QtGui.QLabel("Hello World", myWidget) # creates a label
label.setGeometry(QtCore.QRect(50,50,200,24)) # sets its size
label.setObjectName("myLabel") # sets its name, so it can be found by name

But a preferred method is to create a UI object which will do all of the setup of your widget at once. The big advantage is that such an UI object can be created graphically with the Qt Designer program. A typical object generated by Qt Designer is like this:

class myWidget_Ui(object):
  def setupUi(self, myWidget):
    myWidget.setObjectName("my Nice New Widget")
    myWidget.resize(QtCore.QSize(300,100).expandedTo(myWidget.minimumSizeHint())) # sets size of the widget

    self.label = QtGui.QLabel(myWidget) # creates a label
    self.label.setGeometry(QtCore.QRect(50,50,200,24)) # sets its size
    self.label.setObjectName("label") # sets its name, so it can be found by name

  def retranslateUi(self, draftToolbar): # built-in QT function that manages translations of widgets
    myWidget.setWindowTitle(QtGui.QApplication.translate("myWidget", "My Widget", None, QtGui.QApplication.UnicodeUTF8))
    self.label.setText(QtGui.QApplication.translate("myWidget", "Welcome to my new widget!", None, QtGui.QApplication.UnicodeUTF8))

To use it, you just need to apply it to your freshly created widget like this:

app = QtGui.qApp
FCmw = app.activeWindow()
myNewFreeCADWidget = QtGui.QDockWidget() # create a new dckwidget
myNewFreeCADWidget.ui = myWidget_Ui() # load the Ui script
myNewFreeCADWidget.ui.setupUi(myNewFreeCADWidget) # setup the ui
FCmw.addDockWidget(QtCore.Qt.RightDockWidgetArea,myNewFreeCADWidget) # add the widget to the main window
Pivy
Scripted objects