CAM Pocket Shape/pt-br: Difference between revisions

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==Description==
==Description==


This tool creates a pocketing operation, starting from a selected face of a [[Part Module|Part]]-based object.
This tool creates a pocketing operation from selected bottom faces or walls of one ore more pockets of the jobs base object.


The Path Pocket object is made to be part of a [[Path Project]].

<div class="mw-translate-fuzzy">
[[Image:Path pocket example.jpg|800px]]
[[Image:Path pocket example.jpg|800px]]
</div>


==Usage==
==Usage==


# Select a face on a [[Part Module|Part]]-based object.
# Select the bottom or the wall(s) of a pocket
# Press the {{KEY|[[Image:Path Pocket.png|16px]] [[Path Pocket|Pocket Shape]]}} button
# Press the {{KEY|[[Image:Path Pocket.png|16px]] [[Path_Pocket_Shape|Pocket Shape]]}} button
# Adjust the desired properties
# Adjust the desired properties


==Options==

* The Path Pocket object is made to be part of a [[Path Project]]. To correctly configure the profiling, a tool table must be present in the project's machine object, and a [[Path ToolNumberToLoad|Tool Change]] command must be placed before the profile.

==Properties==

The properties are used corresponding to the following image


[[File:Path-DepthsAndHeights.gif]]


{{Properties Pocket Operations}}
* {{PropertyData|Tool Number}}: The tool number in use
* {{PropertyData|Clearance Height}}: The height needed to clear clamps and obstructions
* {{PropertyData|Step Down}}: Incremental Step Down of Tool
* {{PropertyData|Start Depth}}: Starting Depth of Tool- first cut depth in Z
* {{PropertyData|Use Start Depth}}: make True, if manually specifying a Start Start Depth
* {{PropertyData|Final Depth}}: Final Depth of Tool- lowest value in Z
* {{PropertyData|Retract Height}}: The height desired to retract tool when path is finished
* {{PropertyData|Cut Mode}}: Climb or Conventional mode
* {{PropertyData|Material Allowance}}: Amount of material to leave
* {{PropertyData|Finish Depth}}: Maximum material removed on final pass.
* {{PropertyData|Start At}}: Start pocketing at center or boundary
* {{PropertyData|Vert Feed}}: Feed rate for vertical moves in Z
* {{PropertyData|HorizFeed}}: Feed rate for horizontal moves
* {{PropertyData|Active}}: Make False, to prevent operation from generating code
* {{PropertyData|Comment}}: An optional comment for this profile


{{clear}}
{{clear}}

Revision as of 17:35, 29 January 2018

Path Pocket

Localização do menu
Path → Nova operação → Cavidade
Bancadas de trabalho
Path
Atalho padrão
P,O
Introduzido na versão
-
Veja também
Nenhum

Description

This tool creates a pocketing operation from selected bottom faces or walls of one ore more pockets of the jobs base object.

The Path Pocket object is made to be part of a Path Project.

Usage

  1. Select the bottom or the wall(s) of a pocket
  2. Press the Pocket Shape button
  3. Adjust the desired properties


Template:Properties Pocket Operations

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