CAM Pocket Shape/pt-br: Difference between revisions
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==Description== |
==Description== |
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This tool creates a pocketing operation |
This tool creates a pocketing operation from selected bottom faces or walls of one ore more pockets of the jobs base object. |
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The Path Pocket object is made to be part of a [[Path Project]]. |
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<div class="mw-translate-fuzzy"> |
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[[Image:Path pocket example.jpg|800px]] |
[[Image:Path pocket example.jpg|800px]] |
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</div> |
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==Usage== |
==Usage== |
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# Select |
# Select the bottom or the wall(s) of a pocket |
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# Press the {{KEY|[[Image:Path Pocket.png|16px]] [[ |
# Press the {{KEY|[[Image:Path Pocket.png|16px]] [[Path_Pocket_Shape|Pocket Shape]]}} button |
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# Adjust the desired properties |
# Adjust the desired properties |
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==Options== |
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* The Path Pocket object is made to be part of a [[Path Project]]. To correctly configure the profiling, a tool table must be present in the project's machine object, and a [[Path ToolNumberToLoad|Tool Change]] command must be placed before the profile. |
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==Properties== |
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The properties are used corresponding to the following image |
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[[File:Path-DepthsAndHeights.gif]] |
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{{Properties Pocket Operations}} |
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* {{PropertyData|Tool Number}}: The tool number in use |
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* {{PropertyData|Clearance Height}}: The height needed to clear clamps and obstructions |
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* {{PropertyData|Step Down}}: Incremental Step Down of Tool |
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* {{PropertyData|Start Depth}}: Starting Depth of Tool- first cut depth in Z |
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* {{PropertyData|Use Start Depth}}: make True, if manually specifying a Start Start Depth |
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* {{PropertyData|Final Depth}}: Final Depth of Tool- lowest value in Z |
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* {{PropertyData|Retract Height}}: The height desired to retract tool when path is finished |
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* {{PropertyData|Cut Mode}}: Climb or Conventional mode |
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* {{PropertyData|Material Allowance}}: Amount of material to leave |
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* {{PropertyData|Finish Depth}}: Maximum material removed on final pass. |
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* {{PropertyData|Start At}}: Start pocketing at center or boundary |
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* {{PropertyData|Vert Feed}}: Feed rate for vertical moves in Z |
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* {{PropertyData|HorizFeed}}: Feed rate for horizontal moves |
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* {{PropertyData|Active}}: Make False, to prevent operation from generating code |
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* {{PropertyData|Comment}}: An optional comment for this profile |
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{{clear}} |
{{clear}} |
Revision as of 17:35, 29 January 2018
Path Pocket |
Localização do menu |
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Path → Nova operação → Cavidade |
Bancadas de trabalho |
Path |
Atalho padrão |
P,O |
Introduzido na versão |
- |
Veja também |
Nenhum |
Description
This tool creates a pocketing operation from selected bottom faces or walls of one ore more pockets of the jobs base object.
The Path Pocket object is made to be part of a Path Project.
Usage
- Select the bottom or the wall(s) of a pocket
- Press the Pocket Shape button
- Adjust the desired properties