CAM DressupRampEntry/pl: Difference between revisions

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*'''Dressup Start Depth''' is the distance above the target level where ramping starts
*'''Dressup Start Depth''' is the distance above the target level where ramping starts
*'''UseStartDepth''' indicates that the ramping does not start above the stock level. If it is not set to true the first ramp can be steeper than expected.
*'''UseStartDepth''' indicates that the ramping does not start above the stock level. If it is not set to true the first ramp can be steeper than expected.

[[File:Ramp_method_1.png|x250px]] [[File:Ramp_method_2.png|x250px]] [[File:Ramp_method_3.png|x250px]]
{{Caption|From left to right: Ramp method 1, 2 and 3}}

[[File:Ramp_method_Helix.png|x250px]]
{{Caption|Ramp method Helix}}





Revision as of 10:46, 3 March 2022

Path DressupRampEntry

Menu location
Path → Path Dressup → RampEntry Dressup
Workbenches
Path
Default shortcut
None
Introduced in version
-
See also
Path DressupTag, Path DressupDogbone, Path DressupDragKnife

Description

This tool dresses up an existing path to add a ramp entry

Usage

  1. Select a contour or profile path Path objects
  2. click the RampEntry Dress-up menu item

Properties

  • Ramp Feed Rate can either be the current vertical or horizontal feed rate or some other custom value
  • Angle of the ramp against the vertical axis. A smaller value makes the ramp steeper.
  • Method is used to select different modes of ramping:
    • RampMethod1 goes down at the ramp angle and the moves horizontal to the target point
    • RampMethod2 goes horizontal first and then down at the ramp angle to the target point
    • RampMethod3 goes down in a zigzag way
    • Helix goes down spiraling
  • Dressup Start Depth is the distance above the target level where ramping starts
  • UseStartDepth indicates that the ramping does not start above the stock level. If it is not set to true the first ramp can be steeper than expected.

From left to right: Ramp method 1, 2 and 3

Ramp method Helix


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