CAM DressupDogbone: Difference between revisions

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<languages/>
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{{Docnav
{{Docnav
|[[CAM_DressupPathBoundary|DressupPathBoundary]]
|[[Path_Pocket_3D|3D Pocket]]
|[[CAM_DressupDragKnife|DressupDragKnife]]
|[[Path_DressupDragKnife|Dragknife Dressup]]
|[[Path_Workbench|Path]]
|[[CAM_Workbench|CAM]]
|IconL=Path_3DPocket.svg
|IconL=CAM_DressupPathBoundary.svg
|IconR=Path_DressupDragKnife.svg
|IconR=CAM_DressupDragKnife.svg
|IconC=Workbench_Path.svg
|IconC=Workbench_CAM.svg
}}
}}


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{{GuiCommand
{{GuiCommand
|Name=Path DressupTag
|Name=CAM DressupDogbone
|MenuLocation=Path → Path Dressup → Dogbone Dress-up
|MenuLocation=CAM → Path Dressup → Dogbone
|Workbenches=[[Path_Workbench|Path]]
|Workbenches=[[CAM_Workbench|CAM]]
|SeeAlso=[[Path_DressupTag|Path DressupTag]], [[Path_DressupRampEntry|Path DressupRampEntry]], [[Path_DressupDragKnife|Path DressupDragKnife]]
|SeeAlso=[[CAM_DressupTag|CAM DressupTag]], [[CAM_DressupRampEntry|CAM DressupRampEntry]], [[CAM_DressupDragKnife|CAM DressupDragKnife]]
}}
}}


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This tool dresses up an existing path to overcut corners on inside angles of a profile or contour operation. A cylindrical cutter cannot cut all the way into an acute corner without colliding with the model. In certain cases, it may be preferable to violate the model and ensure that the material at the corner is removed. This is especially necessary if parts are going to intersect/interlock with each other.
The tool [[Image:CAM_DressupDogbone.svg|24px]] [[CAM_DressupDogbone|DressupDogbone]] dresses up an existing path to overcut corners on inside angles of a profile or contour operation. A cylindrical cutter cannot cut all the way into an acute corner without colliding with the model. In certain cases, it may be preferable to violate the model and ensure that the material at the corner is removed. This is especially necessary if parts are going to intersect/interlock with each other.


==Usage== <!--T:4-->
==Usage== <!--T:4-->


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# Select a contour or profile path [[Path_Workbench|Path]] objects
# Select a contour or profile path [[CAM_Workbench|CAM]] objects.
# Click the [[Image:Path_Dressup.svg|24px]] [[Path_DressupDogbone|Dogbone Dress-up]] or {{KEY|Path}} {{KEY|Path Dressup}}{{KEY|[[Image:Path_DressupDogbone.svg|24px]] [[Path_DressupDogbone|Dogbone Dress-up]]}}
# Select the {{MenuCommand|CAM → Path Dressup → [[Image:CAM_DressupDogbone.svg|16px]] Dogbone}} option from the menu.


==Options== <!--T:6-->
==Options== <!--T:6-->


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*Side - Which side of the path the modification will be added to.
*'''Side''': Which side of the path the modification will be added to.
*Style - Style of overcut (Dogbone, T-Bone Horizontal, T-Bone Vertical, T-Bone Long Edge, T-Bone Short Edge).
*'''Style''': Style of overcut (Dogbone, T-Bone Horizontal, T-Bone Vertical, T-Bone Long Edge, T-Bone Short Edge).
*incision - The Algorithm to use calculating the overcut length
*'''Incision''': The Algorithm to use calculating the overcut length
*Custom- If Incision is custom, the custom property is used to set the length.
*'''Custom''': If Incision is custom, the custom property is used to set the length.

==Limitations== <!--T:13-->


==Limitations== <!--T:8-->
<!--T:8-->
The dogbone dressup needs a straight path segment (G1) before and after the corner where the dressup should be inserted.
The dogbone dressup needs a straight path segment (G1) before and after the corner where the dressup should be inserted.


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{{Docnav
{{Docnav
|[[CAM_DressupPathBoundary|DressupPathBoundary]]
|[[Path_3DPocket|3D Pocket]]
|[[CAM_DressupDragKnife|DressupDragKnife]]
|[[Path_DressupDragKnife|Dragknife Dressup]]
|[[Path_Workbench|Path]]
|[[CAM_Workbench|CAM]]
|IconL=Path_3DPocket.svg
|IconL=CAM_DressupPathBoundary.svg
|IconR=Path_DressupDragKnife.svg
|IconR=CAM_DressupDragKnife.svg
|IconC=Workbench_Path.svg
|IconC=Workbench_CAM.svg
}}
}}


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{{CAM_Tools_navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
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Latest revision as of 21:20, 27 March 2024

CAM DressupDogbone

Menu location
CAM → Path Dressup → Dogbone
Workbenches
CAM
Default shortcut
None
Introduced in version
-
See also
CAM DressupTag, CAM DressupRampEntry, CAM DressupDragKnife

Description

The tool DressupDogbone dresses up an existing path to overcut corners on inside angles of a profile or contour operation. A cylindrical cutter cannot cut all the way into an acute corner without colliding with the model. In certain cases, it may be preferable to violate the model and ensure that the material at the corner is removed. This is especially necessary if parts are going to intersect/interlock with each other.

Usage

  1. Select a contour or profile path CAM objects.
  2. Select the CAM → Path Dressup → Dogbone option from the menu.

Options

  • Side: Which side of the path the modification will be added to.
  • Style: Style of overcut (Dogbone, T-Bone Horizontal, T-Bone Vertical, T-Bone Long Edge, T-Bone Short Edge).
  • Incision: The Algorithm to use calculating the overcut length
  • Custom: If Incision is custom, the custom property is used to set the length.

Limitations

The dogbone dressup needs a straight path segment (G1) before and after the corner where the dressup should be inserted.