Part Fuse/ru: Difference between revisions

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<languages/>
{{GuiCommand|Name=Part Union|MenuLocation=Part → Union|Workbenches=[[Part_Module|Part]], [[Complete_Workbench|Complete]]|SeeAlso=[[Part Cut|Part Cut]], [[Part Common|Part Common]]}}
<div class="mw-translate-fuzzy">
{{Docnav/ru
|[[Part_Boolean/ru|Boolean]]
|[[Part_Common/ru|Common]]
|[[Part_Module/ru|Part]]
|IconL=Part_Booleans.svg
|IconC=Workbench_Part.svg
|IconR=Part_Common.svg
}}
</div>


<div class="mw-translate-fuzzy">
Unites (fuses) selected Part objects into one. This operation is fully parametric and the components can be modified and the result recomputed.
{{GuiCommand/ru
|Name/ru=Part Union
|Icon=Part Fuse.svg
|MenuLocation=Деталь → Булевы операции → Объединение
|Workbenches=[[Part_Module/ru|Part]]
|SeeAlso=[[Part Cut/ru|Обрезать]], [[Part Common/ru|Пересечение]], [[Part Boolean/ru|Part Boolean]]
}}
</div>


== Описание ==
Эта команда позволяет быстро выполнить эту [[Part Booleans|Булеву операцию]].

The {{Button|[[Image:Part_Fuse.svg|24px|link=Part_Fuse]] [[Part_Fuse|Part Fuse]]}} tool fuses (unites) selected Part objects into one. This operation is fully parametric and the components can be modified and the result recomputed.

<div class="mw-translate-fuzzy">
'''Note:''' Эта команда - автоматизированная форма [[Image:Part_Booleans.svg|24px|link=Part_Boolean/ru]] [[Part_Boolean/ru|Булевой операции]].
</div>

==Использование==


=== How to use ===
# Select two or more shapes
# Select two or more shapes
# There are several ways to invoke the command:
# Press the {{KEY|[[Image:Part Fuse.png|16px]] '''Part Union'''}} button.
#* Press the {{Button|[[Image:Part_Fuse.svg|16px|link=Part_Fuse]] Part Fuse}} button in the '''Part tools''' toolbar
#* Use the {{MenuCommand|Part → Boolean → Union}} entry in the Part menu


=== Supported inputs ===
== Supported inputs ==


Input objects must be OpenCascade shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench.
Input objects must be [[OpenCascade]] shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench.


* Solid + Solid: the result is a solid that occupies all the volume covered by the inputs
* Solid + Solid: the result is a solid that occupies all the volume covered by the inputs
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Compounds are supported; however, it is assumed that shapes packed into a compound do not touch or intersect. If they actually do, Fusion will likely fail, or produce an incorrect result.
Compounds are supported; however, it is assumed that shapes packed into a compound do not touch or intersect. If they actually do, Fusion will likely fail, or produce an incorrect result.


=== Options ===
== Options ==
Items can be added and removed from the fuse, by dragging them in or out of the fuse feature in the treeview with the mouse. A manual recompute (press F5 key or click on the recompute icon) is required to see the results.
Items can be added and removed from the fusion, by dragging them in or out of the fusion feature in the tree view with the mouse. A manual recompute (press {{KEY|F5}} key or click on the [[Image:Std_Refresh.svg|24px]] [[Std_Refresh|Refresh/Recompute]] icon) is required to see the results.


После этой операции может оказаться полезным уточнить форму с помощью команды [[Part_RefineShape/ru|Уточнить форму]].
После завершения этой операции может оказаться полезным уточнить форму с помощью команды [[Image:Part_RefineShape.svg|24px|link=Part_RefineShape/ru]] [[Part_RefineShape/ru|Уточнить форму]].



<div class="mw-translate-fuzzy">
{{Docnav/ru
|[[Part_Boolean/ru|Boolean]]
|[[Part_Common/ru|Common]]
|[[Part_Module/ru|Part]]
|IconL=Part_Booleans.svg
|IconC=Workbench_Part.svg
|IconR=Part_Common.svg
}}
</div>

{{Part Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{clear}}
{{clear}}
<languages/>

Revision as of 20:43, 1 December 2020

Part Union

Системное название
Нет
Расположение в меню
Деталь → Булевы операции → Объединение
Верстаки
Part
Быстрые клавиши
Нет
Представлено в версии
-
См. также
Обрезать, Пересечение, Part Boolean

Описание

The Part Fuse tool fuses (unites) selected Part objects into one. This operation is fully parametric and the components can be modified and the result recomputed.

Note: Эта команда - автоматизированная форма Булевой операции.

Использование

  1. Select two or more shapes
  2. There are several ways to invoke the command:
    • Press the Part Fuse button in the Part tools toolbar
    • Use the Part → Boolean → Union entry in the Part menu

Supported inputs

Input objects must be OpenCascade shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench.

  • Solid + Solid: the result is a solid that occupies all the volume covered by the inputs
  • Shell + Shell, Shell + Face, Face + Face: the result is a shell. Where faces intersect, they are split. Shells can be non-manifold. After fusion, faces can be united by Refining the result.
  • Wire + Wire, Edge + Wire, Edge + Edge: the result is a wire. Edges are split where they intersect.

Compounds are supported; however, it is assumed that shapes packed into a compound do not touch or intersect. If they actually do, Fusion will likely fail, or produce an incorrect result.

Options

Items can be added and removed from the fusion, by dragging them in or out of the fusion feature in the tree view with the mouse. A manual recompute (press F5 key or click on the Refresh/Recompute icon) is required to see the results.

После завершения этой операции может оказаться полезным уточнить форму с помощью команды Уточнить форму.