零件球体

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Revision as of 12:09, 25 August 2021 by FuzzyBot (talk | contribs) (Updating to match new version of source page)

Part Sphere

Menu location
Part → Primitives → Sphere
Workbenches
Part
Default shortcut
None
Introduced in version
-
See also
Part Primitives

描述

利用位置、角度1、角度2、角度3与半径参数创建一个简单的参数化球体。

如何使用

零件工作台中点击球体图标。球体在创建时会被定位在原点(point 0,0,0)处。角度参数确定了所创的是局部球体,而非完整的球体(角度参数的默认设置值为360°)。

Result: The sphere will be positioned at origin (point 0,0,0) on creation. The angle parameters permit to make a portion of sphere instead of a full sphere (they are set to 360° by default).

The sphere properties can later be edited, either in the property editor or by double-clicking on the sphere in the model tree.

选项

以下图示给出的是不同于默认值的参数化球体的概述:

  • 数据Radius: Radius of the sphere
  • 数据Angle 1: 1nd angle to cut / define the sphere
  • 数据Angle 2: 2nd angle to cut / define the sphere
  • 数据Angle 3: 3rd angle to cut / define the sphere

由于很难描述angle 1、angle 2、angle 3这三个参数的意义,因此以下列图示来向您展示关于angle 1 = -45°, angle 2 = 45° 与 angle 3 = 90°时的效果,从而对此进行解释。