Part ShapeFromMesh

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Revision as of 18:21, 18 September 2020 by Vocx (talk | contribs) (Expanded the scripting section with a complete example)
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Part ShapeFromMesh.svg Part ShapeFromMesh‏‎

Menu location
Part → Create shape from mesh...
Default shortcut
Introduced in version
See also
ConvertToSolid, RefineShape, PointsFromMesh


The Part ShapeFromMesh.svg Part ShapeFromMesh command creates a shape from a mesh object. Mesh objects have limited editing capabilities in FreeCAD, converting them to shapes will allow their use with many more tools in FreeCAD.


  1. Select the mesh object in the tree view.
  2. Go to the menu, Part → Part ShapeFromMesh.svg Create shape from mesh.
  3. A popup-menu will ask for the tolerance for sewing shape; the default value is 0.1.
  4. A shape from the mesh object is created as a separate new object.

Analyzing and repairing of the mesh, if needed, should be done manually before launching Part ShapeFromMesh.svg ShapeFromMesh. Appropriate tools for this task are available in the Workbench Mesh.svg Mesh Workbench.

After creation of a Shape, it may be useful to use Convert to solid (necessary for boolean operations) and Part RefineShape.svg Refine shape.



Creating a Shape from a Mesh can be done by using the makeShapeFromMesh method from a Part TopoShape; you need to specify the source mesh and tolerance, and assign the result to a new Part Feature object.

Notice that the mesh must be recalculated before it is converted to a Shape, otherwise there won't be topology information, and the conversion won't be successful.

import FreeCAD as App
import Part

doc = App.newDocument()
mesh = doc.addObject("Mesh::Cube", "Mesh")

solid = doc.addObject("Part::Feature", "Shape")
shape = Part.Shape()
shape.makeShapeFromMesh(mesh.Mesh.Topology, 0.1)

solid.Shape = shape
solid.Placement.Base = App.Vector(15, 0, 0)