Part Revolve/de: Difference between revisions
(Updating to match new version of source page) |
(Updating to match new version of source page) |
||
Line 1: | Line 1: | ||
⚫ | |||
{{GuiCommand/de|Name=Part Revolve|Name/de=Part Revolve|MenuLocation=Part → Revolve|Workbenches=[[Part Module/de|Part]], Complete|SeeAlso=}} |
{{GuiCommand/de|Name=Part Revolve|Name/de=Part Revolve|MenuLocation=Part → Revolve|Workbenches=[[Part Module/de|Part]], Complete|SeeAlso=}} |
||
Revolves the selected object around a given axis. The following shape types |
Revolves the selected object around a given axis. The following shape types |
||
Line 30: | Line 30: | ||
type of compound objects. |
type of compound objects. |
||
<div class="mw-translate-fuzzy"> |
|||
[[Image:Dialog-revolve. |
[[Image:Dialog-revolve.jpg]] |
||
</div> |
|||
The Angle argument specifies how far the object is to be turned. The |
The Angle argument specifies how far the object is to be turned. The |
||
Line 47: | Line 49: | ||
{{clear}} |
{{clear}} |
||
⚫ |
Revision as of 20:40, 6 August 2018
Part Revolve |
Menüeintrag |
---|
Part → Revolve |
Arbeitsbereich |
Part, Complete |
Standardtastenkürzel |
Keiner |
Eingeführt in Version |
- |
Siehe auch |
Keiner |
Revolves the selected object around a given axis. The following shape types are allowed, and lead to the listed output shapes (See Notes for exceptions):
Input shape | Output shape |
---|---|
Vertex | Edge |
Edge | Face |
Wire | Shell |
Face | Solid |
Shell | Compound solid (Compsolid) |
Solids or compound solids are not allowed as input shapes. Normal compounds are currently not allowed, too. Future versions will check the actual shape type of compound objects.
The Angle argument specifies how far the object is to be turned. The coordinates move the origin of the axis of revolving, relative to the origin of the coordinate system.
If you select a user defined axis, the numbers define the direction of the revolving axis with respect to the coordinate system: If the Z coordinate is 0 and the Y and X coordinate are non-zero, then the axis will lie in the X-Y-plane. Its angle is such that its tangent is the ratio of the given X and Y coordinates.
Notes
- If your version of FreeCAD has a check box for Solid in the Revolve dialog, you can make Solids from closed Wires and Edges.
- If Revolve is performed using an axis that intersects the face to rotate, and you want to create a solid, the result might be invalid. This can happen for various reasons, self-intersection, direction, etc.