Part ReverseShape: Difference between revisions

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{{GuiCommand
{{GuiCommand|Name=Part ReverseShapes‏‎|MenuLocation=Part → Reverse Shapes|Workbenches=[[Part Workbench|Part]]|SeeAlso=}}
|Name=Part ReverseShapes‏‎
|MenuLocation=Part → Reverse Shapes
|Workbenches=[[Part Workbench|Part]]
}}


==Introduction== <!--T:3-->
==Description== <!--T:3-->
Flips the normals of all faces of the selected object.
Flips the normals of all faces of the selected object.


==Usage== <!--T:4-->
==How to use== <!--T:4-->
# Select shape.
# Select shape.
# Choose {{KEY| Part}} {{KEY|Reverse shapes}} from the top menu.
# Go to the menu {{MenuCommand|Part → Reverse shapes}}.
# A reversed shape is created as a new separate object.
# A reversed shape is created as a new separate object.


==Limitations== <!--T:6-->
===Notes=== <!--T:7-->
By executing this command, FreeCAD flips the normals of all faces of the shape/solid.


==Notes== <!--T:7-->
By executing this command, FreeCAD flips the normals of all faces of the shape/solid.
<br />
You can verify this by
You can verify this by
# making all other objects but the reversed shape/solid invisible
# Making all other objects but the reversed shape invisible.
# selecting the reversed shape/solid
# Selecting the reversed shape.
# change "lighting" in the "View"-tab from "Two side" to "One side"
# Change {{PropertyView|Lighting}} from "Two side" to "One side".
# the shape/solid will turn black you are looking at the back of the faces
# The shape will turn black, meaning that you are now looking at the back of the faces.



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Revision as of 21:06, 1 October 2019

Part ReverseShapes‏‎

Menu location
Part → Reverse Shapes
Workbenches
Part
Default shortcut
None
Introduced in version
-
See also
None

Description

Flips the normals of all faces of the selected object.

How to use

  1. Select shape.
  2. Go to the menu Part → Reverse shapes.
  3. A reversed shape is created as a new separate object.

Notes

By executing this command, FreeCAD flips the normals of all faces of the shape/solid.

You can verify this by

  1. Making all other objects but the reversed shape invisible.
  2. Selecting the reversed shape.
  3. Change ViewLighting from "Two side" to "One side".
  4. The shape will turn black, meaning that you are now looking at the back of the faces.