Part ProjectionOnSurface/fr: Difference between revisions
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Revision as of 12:09, 4 July 2019
Part ProjectionOnSurface |
Menu location |
---|
Part → Create projection on surface... |
Workbenches |
Part |
Default shortcut |
None |
Introduced in version |
0.19 |
See also |
None |
Description
Project a logo, text or any face,wire,edge to a surface.
With this function it is possible to create a projection solid, face, or wire. With the created shape e.g. it is possible to create a boolean cut.
Projection on a curved surface
How to use
- Select the face you want to project to.
- The projection direction
- When entering the function, the current camera direction is used for the projection direction
- To change the direction, use the camera direction to get your projection direction and press "Get current camera direction"
- Or press X:,Y:,Z: to toggle the direction x=1,x=-1,y=1,y=-1,z=1,z=-1
- Choose what kind of shape you want to add to your projection object.
- Add Face: Select a face you want to add.
- Add wire: Select a edge. The algorithm takes the wire the edge belongs to and adds it to the projection object.
- Add edge: Select a edge. The selected edge is added to the projection object.
- Choose the what kind of shape you like to create.
- Show all: Shows if possible the projected solid object.
- Show faces: Shows if possible the projected face object.
- Show edges: Shows the projected edge object.
- Extrude height is the value the solid is extrude along the reversed projection direction.
- Solid depth is the value the projection object is moved along the projection direction.
- When you are finish with the projection object hit "OK" and the projection object is created.
Options
- Extrude height
- The height value a valid projection solid is extruded along the reversed projection direction
- Solid depth
- The depth value a valid projection object is moved along the projection direction
- Camera / projection direction
- "Get current camera direction" sets the current camera view for the projection direction
- X: toggle the projection direction between x=1 and x=-1
- Y: toggle the projection direction between y=1 and y=-1
- Z: toggle the projection direction between z=1 and z=-1
Limitations
The projection algorithm sometimes is not able to create a valid projection face. If this happens a solid also can't be created.
If this happens:
- Check if your starting face is valid.
- Check if the projection direction is valid. (Can the face be projected to surface? Or does it not hit the surface?)
- Try to use the "Show edges" option. Are the edges projected well? Try to create a face with the edges by hand.
Links
https://forum.freecadweb.org/viewtopic.php?f=9&t=33700
Examples
Part
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Measure: Measure Linear, Measure Angular, Measure Refresh, Clear All, Toggle All, Toggle 3D, Toggle Delta
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub