Part Offset/fr: Difference between revisions

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{{Template:UnfinishedDocu}}
{{Template:UnfinishedDocu}}
<languages/>
<languages/>
{{Docnav/fr
{{Docnav/fr|[[Part_CompOffsetTools/fr|CompOffsetTools]]|[[Part_Offset2D/fr|2D Offset]]|[[Part_Module/fr|Part]]|IconL=Part_CompOffsetTools.png|IconC=Workbench_Part.svg|IconR=Part_Offset2D.png}}
|[[Part_CompOffsetTools/fr|Outils de décalage Part]]
|[[Part_Offset2D/fr|Décalage 2D Part]]
|[[Part_Module/fr|Atelier Part]]
|IconL=Part_CompOffsetTools.png
|IconC=Workbench_Part.svg
|IconR=Part_Offset2D.png
}}


{{GuiCommand/fr|Name=Part Offset|Name/fr=Décalage|MenuLocation=Pièce →3D Offset||Workbenches=[[Part_Module/fr|Part]]|SeeAlso=[[Part_Thickness/fr|Épaisseur de paroi]], [[Part_Offset2D/fr|Décalage 2D]]}}
{{GuiCommand/fr|Name=Part Offset|Name/fr=Décalage|MenuLocation=Pièce →3D Offset||Workbenches=[[Part_Module/fr|Part]]|SeeAlso=[[Part_Thickness/fr|Épaisseur de paroi]], [[Part_Offset2D/fr|Décalage 2D]]}}

Revision as of 11:29, 10 August 2019

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Décalage

Emplacement du menu
Pièce →3D Offset
Ateliers
Part
Raccourci par défaut
Aucun
Introduit dans la version
-
Voir aussi
Épaisseur de paroi, Décalage 2D


Description

L'outil Décalage crée des copies de la forme sélectionnée à une certaine distance de la forme de base.

Comment l'utiliser

A faire

Exemple

  1. Offset  : Distance to offset the faces of the shape
  2. Mode  : Mode of creation . Skin creates a new shape around the source shape. Pipe ( todo ) . RectoVerso ( todo )
  3. Join type : How the new corners are build up. Intersection gives sharp corners by linear extension of the edges. Arc and Tangent give rounded corners.
  1. Option ː Intersection ː Allows offsets pointing inwards to "overflood" the gap by intersecting the resulting shape until opposite faces are reached.
  2. Option ː Self Intersection ː ( todo )
  3. Option ː Fill Offset ː When the shape was 2 dimensional , the gap inbetween the 2 shapes gets filled. The fill is now a solid, hence the source shape is not a solid . Thus boolean operations may lead to strange results. ( see exapmple ) .



Object with small offset and rounded ( arc ) corners.


Same object with sharp ( intersection ) corners.

Same object with thick distance overfilling the front left gap and allowed intersections.

Arbitrary shape ( draft poly as wire ) with a 3D Offset ( ignores MODE param )

same shape with a 3D Offset as SKIN and filled offset

filled offset with 2 Cylinders creating boolean cuts. Cylinder A goes through the FILL whilst Cylinder B only goes thru the FILL and NOT through the source 2D shape.