Part Module: Difference between revisions

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* [[Image:Part_Extrude.svg|32px]] [[Part_Extrude|Extrude]]: Extrudes planar faces of an object
* [[Image:Part_Extrude.svg|32px]] [[Part_Extrude|Extrude]]: Extrudes planar faces.


* [[Image:Part_Revolve.svg|32px]] [[Part_Revolve|Revolve]]: Creates a solid by revolving another object (not solid) around an axis
* [[Image:Part_Revolve.svg|32px]] [[Part_Revolve|Revolve]]: Creates a solid by revolving an object (not a solid) around an axis.


* [[Image:Part_Mirror.svg|32px]] [[Part_Mirror|Mirror]]: Mirrors the selected object on a given mirror plane
* [[Image:Part_Mirror.svg|32px]] [[Part_Mirror|Mirror]]: Mirrors the selected object across a mirror plane.


* [[Image:Part_Fillet.svg|32px]] [[Part_Fillet|Fillet]]: Fillets (rounds) edges of an object
* [[Image:Part_Fillet.svg|32px]] [[Part_Fillet|Fillet]]: Fillets (rounds) edges of an object.


* [[Image:Part_Chamfer.svg|32px]] [[Part_Chamfer|Chamfer]]: Chamfers edges of an object
* [[Image:Part_Chamfer.svg|32px]] [[Part_Chamfer|Chamfer]]: Chamfers edges of an object.


* [[Image:Part_RuledSurface.svg|32px]] [[Part_RuledSurface|Ruled Surface]]:
* [[Image:Part_RuledSurface.svg|32px]] [[Part_RuledSurface|Ruled Surface]]: Creates a ruled surface.


* [[Image:Part_Loft.svg|32px]] [[Part_Loft|Loft]]: Lofts from one profile to another
* [[Image:Part_Loft.svg|32px]] [[Part_Loft|Loft]]: Lofts from one profile to another.


* [[Image:Part_Sweep.svg|32px]] [[Part_Sweep|Sweep]]: Sweeps one or more profiles along a path
* [[Image:Part_Sweep.svg|32px]] [[Part_Sweep|Sweep]]: Sweeps one or more profiles along a path.


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* [[Image:Part_CompOffsetTools.png|48px]] [[Part_CompOffsetTools|Offset tools]]:
* [[Image:Part_CompOffsetTools.png|48px]] [[Part_CompOffsetTools|Offset tools]]:
** [[Image:Part_Offset.svg|32px]] [[Part_Offset|3D Offset]]: Constructs a parallel shape at a certain distance from original.
** [[Image:Part_Offset.svg|32px]] [[Part_Offset|3D Offset]]: Constructs a parallel shape at a certain distance from an original.
** [[Image:Part_Offset2D.svg|32px]] [[Part_Offset2D|2D Offset]]: Constructs a parallel wire at certain distance from original, or enlarges/shrinks a planar face.
** [[Image:Part_Offset2D.svg|32px]] [[Part_Offset2D|2D Offset]]: Constructs a parallel wire at certain distance from an original, or enlarges/shrinks a planar face.


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* [[Image:Part_Thickness.svg|32px]] [[Part_Thickness|Thickness]]: Hollows out a solid, leaving openings next to select faces.
* [[Image:Part_Thickness.svg|32px]] [[Part_Thickness|Thickness]]: Hollows out a solid.


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* [[File:Part_ProjectionOnSurface.svg|32px]] [[Part_ProjectionOnSurface|Projection on surface]]: Project a logo, text or any face,wire,edge to a surface. With the projection part it is possible to create a solid or wire. {{Version|0.19}}
* [[File:Part_ProjectionOnSurface.svg|32px]] [[Part_ProjectionOnSurface|Projection on surface]]: Projects a logo, text or any face, wire or edge onto a surface. {{Version|0.19}}


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* [[Image:Part_CompCompoundTools.png|48px]] [[Part_CompCompoundTools|Compound Tools]]:
* [[Image:Part_CompCompoundTools.png|48px]] [[Part_CompCompoundTools|Compound Tools]]:
** [[Image:Part_Compound.svg|32px]] [[Part_Compound|Make compound]]: Creates a compound from the selected objects.
** [[Image:Part_Compound.svg|32px]] [[Part_Compound|Make compound]]: Creates a compound from the selected objects.
** [[Image:Part_ExplodeCompound.svg|32px]] [[Part_ExplodeCompound|Explode Compound]]: Tool to split up compounds of shapes
** [[Image:Part_ExplodeCompound.svg|32px]] [[Part_ExplodeCompound|Explode Compound]]: Splits up compounds.
** [[Image:Part Compound‏‎Filter.svg|32px]] [[Part_Compound‏‎Filter|Compound Filter]]: The CompoundFilter can be used to extract the individual pieces.
** [[Image:Part Compound‏‎Filter.svg|32px]] [[Part_Compound‏‎Filter|Compound Filter]]: Extracts the individual pieces from compounds.


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* [[Image:Part_Boolean.svg|32px]] [[Part_Boolean|Boolean]]: Performs boolean operations on objects
* [[Image:Part_Boolean.svg|32px]] [[Part_Boolean|Boolean]]: Performs boolean operations on objects.


* [[Image:Part_Cut.svg|32px]] [[Part_Cut|Cut]]: Cuts (subtracts) one object from another
* [[Image:Part_Cut.svg|32px]] [[Part_Cut|Cut]]: Cuts (subtracts) one object from another.


* [[Image:Part_Fuse.svg|32px]] [[Part_Fuse|Fuse]]: Fuses (unions) two objects
* [[Image:Part_Fuse.svg|32px]] [[Part_Fuse|Fuse]]: Fuses (unions) two objects.


* [[Image:Part_Common.svg|32px]] [[Part_Common|Common]]: Extracts the common (intersection) part of two objects
* [[Image:Part_Common.svg|32px]] [[Part_Common|Common]]: Extracts the common (intersection) part of two objects.


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* [[Image:Part_CompJoinFeatures.png|48px]] [[Part CompJoinFeatures|Join features]]: smart booleans for walled objects (e.g., pipes).
* [[Image:Part_CompJoinFeatures.png|48px]] [[Part CompJoinFeatures|Join features]]:
** [[Image:Part_JoinConnect.svg|32px]] [[Part_JoinConnect|Connect]]: Connects interiors of objects.
** [[Image:Part_JoinConnect.svg|32px]] [[Part_JoinConnect|Connect]]: Connects interiors of walled objects.
** [[Image:Part_JoinEmbed.svg|32px]] [[Part_JoinEmbed|Embed]]: Embeds a walled object into another walled object.
** [[Image:Part_JoinEmbed.svg|32px]] [[Part_JoinEmbed|Embed]]: Embeds a walled object into another walled object.
** [[Image:Part_JoinCutout.svg|32px]] [[Part_JoinCutout|Cutout]]: Creates a cutout in a wall of an object for another walled object.
** [[Image:Part_JoinCutout.svg|32px]] [[Part_JoinCutout|Cutout]]: Creates a cutout in a wall of an object for another walled object.


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* [[Image:Part_CompSplittingTools.png|48px]] [[Part CompSplittingTools|Splitting tools]]:.
* [[Image:Part_CompSplittingTools.png|48px]] [[Part CompSplittingTools|Splitting tools]]:
** [[Image:Part_BooleanFragments.svg|32px]] [[Part_BooleanFragments|Boolean fragments]]: makes all the pieces that can be obtained by Boolean operations between objects.
** [[Image:Part_BooleanFragments.svg|32px]] [[Part_BooleanFragments|Boolean fragments]]: Creates all pieces obtained from Boolean operations.
** [[Image:Part SliceApart.svg|32px]] [[Part_SliceApart|Slice a part]]: tool to split shapes by intersection with other shapes
** [[Image:Part SliceApart.svg|32px]] [[Part_SliceApart|Slice a part]]: Slices and splits an object by intersecting it with other objects.
** [[Image:Part_Slice.svg|32px]] [[Part_Slice|Slice]]: Splits an object into pieces by intersections with another object.
** [[Image:Part_Slice.svg|32px]] [[Part_Slice|Slice]]: Slices an object by intersecting it with other objects.
** [[Image:Part_XOR.svg|32px]] [[Part_XOR|XOR]]: removes space shared by even number of objects (symmetric version of [[Part_Cut|Cut]]).
** [[Image:Part_XOR.svg|32px]] [[Part_XOR|XOR]]: Removes space shared by an even number of objects (symmetric version of [[Part_Cut|Cut]]).


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* [[Image:Part Defeaturing.svg|32px]] [[Part_Defeaturing|Defeaturing]]:
* [[Image:Part Defeaturing.svg|32px]] [[Part_Defeaturing|Defeaturing]]: Removes features from an object.


* [[Image:Part_Section.svg|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane
* [[Image:Part_Section.svg|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane.


* [[Image:Part_CrossSections.svg|32px]] [[Part_CrossSections|Cross sections...]]: Creates one or more cross-sections through a selected shape
* [[Image:Part_CrossSections.svg|32px]] [[Part_CrossSections|Cross sections...]]: Creates one or more cross-sections through an object.


* [[Image:Part Attachment.svg|32px]] [[Part_Attachment|Attachment]]: attachment is a utility to attach an object to another one.
* [[Image:Part Attachment.svg|32px]] [[Part_Attachment|Attachment]]: Attaches an object to another object.


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=== Measure === <!--T:58-->

Revision as of 12:17, 15 February 2021

Part workbench icon

Introduction

The solid modelling capabilities of FreeCAD are based on the OpenCASCADE Technology (OCCT) kernel, a professional-grade CAD system that features advanced 3D geometry creation and manipulation. The Part Workbench is a layer sitting on top of the OCCT libraries, that gives the user access to OCCT geometric primitives and functions. Essentially all 2D and 3D drawing functions in every workbench ( Draft, Sketcher, PartDesign, etc.), are based on these functions exposed by the Part Workbench. Therefore, the Part Workbench is considered the core component of the modelling capabilities of FreeCAD.

The objects created with the Part Workbench are relatively simple; they are intended to be used with boolean operations (unions and cuts) in order to build more complex shapes. This modeling paradigm is known as the constructive solid geometry (CSG) workflow, and it was the traditional methodology used in early CAD systems. On the other hand, the PartDesign Workbench provides a more modern workflow to constructing shapes: it uses a parametrically defined sketch, that is extruded to form a basic solid body, which is then modified by parametric transformations (feature editing), until the final object is obtained.

Part objects are more complex than mesh objects created with the Mesh Workbench, as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.

The Part Workbench is the basic layer that exposes the OCCT drawing functions to all workbenches in FreeCAD.

Tools

The tools are located in the Part menu or the Measure menu.

Primitives

These are tools for creating primitive objects.

  • Box: Creates a box.
  • Cone: Creates a cone.
  • Torus: Creates a torus (ring).
  • Primitives: A tool to create one of the following primitives:
    • Plane: Creates a plane.
    • Box: Creates a box. This object can also be created with the Box tool.
    • Cylinder: Creates a cylinder. This object can also be created with the Cylinder tool.
    • Cone: Creates a cone. This object can also be created with the Cone tool.
    • Sphere: Creates a sphere. This object can also be created with the Sphere tool.
    • Ellipsoid: Creates a ellipsoid.
    • Torus: Creates a torus. This object can also be created with the Torus tool.
    • Prism: Creates a prism.
    • Wedge: Creates a wedge.
    • Helix: Creates a helix.
    • Spiral: Creates a spiral.
    • Circle: Creates a circular edge.
    • Ellipse: Creates an elliptical edge.
    • Point: Creates a point (vertex).
    • Line: Creates a line (edge).
    • Regular Polygon: Creates a regular polygon.
  • Builder: Creates shapes from various primitives.

Modifying objects

These are tools for modifying existing objects.

  • Revolve: Creates a solid by revolving an object (not a solid) around an axis.
  • Mirror: Mirrors the selected object across a mirror plane.
  • Fillet: Fillets (rounds) edges of an object.
  • Chamfer: Chamfers edges of an object.
  • Loft: Lofts from one profile to another.
  • Sweep: Sweeps one or more profiles along a path.
  • Offset tools:
    • 3D Offset: Constructs a parallel shape at a certain distance from an original.
    • 2D Offset: Constructs a parallel wire at certain distance from an original, or enlarges/shrinks a planar face.
  • Boolean: Performs boolean operations on objects.
  • Cut: Cuts (subtracts) one object from another.
  • Fuse: Fuses (unions) two objects.
  • Common: Extracts the common (intersection) part of two objects.
  • Join features:
    • Connect: Connects interiors of walled objects.
    • Embed: Embeds a walled object into another walled object.
    • Cutout: Creates a cutout in a wall of an object for another walled object.
  • Splitting tools:
    • Boolean fragments: Creates all pieces obtained from Boolean operations.
    • Slice a part: Slices and splits an object by intersecting it with other objects.
    • Slice: Slices an object by intersecting it with other objects.
    • XOR: Removes space shared by an even number of objects (symmetric version of Cut).
  • Section: Creates a section by intersecting an object with a section plane.
  • Attachment: Attaches an object to another object.

Measure

File:Part Measure Menu.png Measure: Allows linear and angular measurement between points, edges, and faces.

Other tools

  • Import: This tool allows you to add a file *.IGES, *.STEP, *.BREP to the current document.
  • Export: This tool allows you to export a part object in a *.IGES, *.STEP, *.BREP file.
  • BoxSelection: add to the selection the faces of the shapes that are touches by the rectangular selection.

Context menu items

  • Appearance: determines appearance of the whole part (color transparency etc.).

Preferences

  • Preferences: preferences available for Part Tools (the Part workbench also uses the PartDesign Preferences).
  • Import Export Preferences: preferences available for importing from and exporting to different file formats.
  • Fine-tuning: some extra parameters to fine-tune Part behavior.

Scripting

See Part scripting.

Tutorials