Part Module: Difference between revisions

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(Added Part_MakeFace. The listed tools are not ALL in the Part menu.)
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{{Docnav
{{Docnav
|[[OpenSCAD Module|OpenSCAD Module]]
|[[OpenSCAD_Module|OpenSCAD Module]]
|[[PartDesign Workbench|PartDesign Workbench]]
|[[PartDesign_Workbench|PartDesign Workbench]]
|IconL=Workbench_OpenSCAD.svg
|IconL=Workbench_OpenSCAD.svg
|IconR=Workbench_PartDesign.svg
|IconR=Workbench_PartDesign.svg
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== Introduction == <!--T:1-->
== Introduction == <!--T:1-->
The solid modelling capabilities of FreeCAD are based on the [[OpenCASCADE|OpenCASCADE Technology]] (OCCT) kernel, a professional-grade CAD system that features advanced 3D geometry creation and manipulation. The [[Image:Workbench_Part.svg|24px]] [[Part Workbench|Part Workbench]] is a layer sitting on top of the OCCT libraries, that gives the user access to OCCT geometric primitives and functions. Essentially all 2D and 3D drawing functions in every workbench ([[Image:Workbench_Draft.svg|24px]] [[Draft Workbench|Draft]], [[Image:Workbench_Sketcher.svg|24px]] [[Sketcher Workbench|Sketcher]], [[Image:Workbench_PartDesign.svg|24px]] [[PartDesign Workbench|PartDesign]], etc.), are based on these functions exposed by the Part Workbench. Therefore, the Part Workbench is considered the core component of the modelling capabilities of FreeCAD.
The solid modelling capabilities of FreeCAD are based on the [[OpenCASCADE|OpenCASCADE Technology]] (OCCT) kernel, a professional-grade CAD system that features advanced 3D geometry creation and manipulation. The [[Image:Workbench_Part.svg|24px]] [[Part_Workbench|Part Workbench]] is a layer sitting on top of the OCCT libraries, that gives the user access to OCCT geometric primitives and functions. Essentially all 2D and 3D drawing functions in every workbench ([[Image:Workbench_Draft.svg|24px]] [[Draft_Workbench|Draft]], [[Image:Workbench_Sketcher.svg|24px]] [[Sketcher_Workbench|Sketcher]], [[Image:Workbench_PartDesign.svg|24px]] [[PartDesign_Workbench|PartDesign]], etc.), are based on these functions exposed by the Part Workbench. Therefore, the Part Workbench is considered the core component of the modelling capabilities of FreeCAD.


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The objects created with the Part Workbench are relatively simple; they are intended to be used with boolean operations (unions and cuts) in order to build more complex shapes. '''This modeling paradigm is known as the [[constructive solid geometry]] (CSG) workflow, and it was the traditional methodology used in early CAD systems.''' On the other hand, the [[PartDesign Workbench|PartDesign Workbench]] provides a more modern workflow to constructing shapes: it uses a parametrically defined sketch, that is extruded to form a basic solid body, which is then modified by parametric transformations ([[feature editing|feature editing]]), until the final object is obtained.
The objects created with the Part Workbench are relatively simple; they are intended to be used with boolean operations (unions and cuts) in order to build more complex shapes. '''This modeling paradigm is known as the [[Constructive_solid_geometry|constructive solid geometry]] (CSG) workflow, and it was the traditional methodology used in early CAD systems.''' On the other hand, the [[PartDesign_Workbench|PartDesign Workbench]] provides a more modern workflow to constructing shapes: it uses a parametrically defined sketch, that is extruded to form a basic solid body, which is then modified by parametric transformations ([[feature_editing|feature editing]]), until the final object is obtained.


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Part objects are more complex than mesh objects created with the [[Mesh Workbench|Mesh Workbench]], as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.
Part objects are more complex than mesh objects created with the [[Mesh_Workbench|Mesh Workbench]], as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.


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* [[File:Part_Tube.svg|32px]] [[Part_Tube|Tube]]: draws a tube by specifying its internal radius and external radius. {{Version|0.19}}
* [[File:Part_Tube.svg|32px]] [[Part_Tube|Tube]]: draws a tube by specifying its internal radius and external radius. {{Version|0.19}}
* [[Image:Part_Primitives.svg|32px]] [[Part_Primitives|Primitives]]: A tool to add any of the defined geometric primitives.
* [[Image:Part_Primitives.svg|32px]] [[Part_Primitives|Primitives]]: A tool to add any of the defined geometric primitives.
* [[Image:Part_Shapebuilder.svg|32px]] [[Part_Builder|Shapebuilder]]: A tool to create more complex shapes from various parametric geometric primitives
* [[Image:Part_Builder.svg|32px]] [[Part_Builder|Builder]]: A tool to create more complex shapes from various parametric geometric primitives


===Modifying objects=== <!--T:38-->
===Modifying objects=== <!--T:38-->
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* [[Image:Part_CompOffsetTools.png|48px]] [[Part_CompOffsetTools|Offset tools]]:
* [[Image:Part_CompOffsetTools.png|48px]] [[Part_CompOffsetTools|Offset tools]]:
** [[Image:Part_Offset.svg|32px]] [[Part_Offset|3D Offset]]: Constructs a parallel shape at a certain distance from original.
** [[Image:Part_Offset.svg|32px]] [[Part_Offset|3D Offset]]: Constructs a parallel shape at a certain distance from original.
** [[Image:Part_Offset2D.svg|32px]] [[Part_Offset2D|2D Offset]]: Constructs a parallel wire at certain distance from original, or enlarges/shrinks a planar face. {{Version|0.17}}
** [[Image:Part_Offset2D.svg|32px]] [[Part_Offset2D|2D Offset]]: Constructs a parallel wire at certain distance from original, or enlarges/shrinks a planar face.


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* [[Image:Part_Compound.svg|48px]] [[Part_CompCompoundTools|Compound Tools]]:
* [[Image:Part_CompCompoundTools.png|48px]] [[Part_CompCompoundTools|Compound Tools]]:
** [[Image:Part_Compound.svg|32px]] [[Part_Compound|Make compound]]: Creates a compound from the selected objects.
** [[Image:Part_Compound.svg|32px]] [[Part_Compound|Make compound]]: Creates a compound from the selected objects.
** [[Image:Part_ExplodeCompound.svg|32px]] [[Part_ExplodeCompound|Explode Compound]]: Tool to split up compounds of shapes
** [[Image:Part_ExplodeCompound.svg|32px]] [[Part_ExplodeCompound|Explode Compound]]: Tool to split up compounds of shapes
** [[Image:Part Compound‏‎Filter.svg|32px]] [[Part Compound‏‎Filter|Compound Filter]]: The CompoundFilter can be used to extract the individual pieces.
** [[Image:Part Compound‏‎Filter.svg|32px]] [[Part_Compound‏‎Filter|Compound Filter]]: The CompoundFilter can be used to extract the individual pieces.


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* [[Image:Part_Booleans.svg|32px]] [[Part_Boolean|Boolean]]: Performs boolean operations on objects
* [[Image:Part_Boolean.svg|32px]] [[Part_Boolean|Boolean]]: Performs boolean operations on objects
* [[Image:Part_Fuse.svg|32px]] [[Part_Union|Union]]: Fuses (unions) two objects
* [[Image:Part_Common.svg|32px]] [[Part_Common|Common]]: Extracts the common (intersection) part of two objects
* [[Image:Part_Cut.svg|32px]] [[Part_Cut|Cut]]: Cuts (subtracts) one object from another
* [[Image:Part_Cut.svg|32px]] [[Part_Cut|Cut]]: Cuts (subtracts) one object from another
* [[Image:Part_Fuse.svg|32px]] [[Part_Fuse|Fuse]]: Fuses (unions) two objects
* [[Image:Part_Common.svg|32px]] [[Part_Common|Common]]: Extracts the common (intersection) part of two objects


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* [[Image:Part_CompJoinFeatures.png|48px]] [[Part CompJoinFeatures|Join features]]: smart booleans for walled objects (e.g., pipes) {{Version|0.16}}
* [[Image:Part_CompJoinFeatures.png|48px]] [[Part CompJoinFeatures|Join features]]: smart booleans for walled objects (e.g., pipes).
** [[Image:Part_JoinConnect.svg|32px]] [[Part_JoinConnect|Connect]]: Connects interiors of objects {{Version|0.16}}
** [[Image:Part_JoinConnect.svg|32px]] [[Part_JoinConnect|Connect]]: Connects interiors of objects.
** [[Image:Part_JoinEmbed.svg|32px]] [[Part_JoinEmbed|Embed]]: Embeds a walled object into another walled object {{Version|0.16}}
** [[Image:Part_JoinEmbed.svg|32px]] [[Part_JoinEmbed|Embed]]: Embeds a walled object into another walled object.
** [[Image:Part_JoinCutout.svg|32px]] [[Part_JoinCutout|Cutout]]: Creates a cutout in a wall of an object for another walled object {{Version|0.16}}
** [[Image:Part_JoinCutout.svg|32px]] [[Part_JoinCutout|Cutout]]: Creates a cutout in a wall of an object for another walled object.


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* [[Image:Part_CompSplittingTools.png|48px]] [[Part CompSplittingTools|Splitting tools]]: {{Version|0.17}}
* [[Image:Part_CompSplittingTools.png|48px]] [[Part CompSplittingTools|Splitting tools]]:.
** [[Image:Part_BooleanFragments.svg|32px]] [[Part_BooleanFragments|Boolean fragments]]: makes all the pieces that can be obtained by Boolean operations between objects {{Version|0.17}}
** [[Image:Part_BooleanFragments.svg|32px]] [[Part_BooleanFragments|Boolean fragments]]: makes all the pieces that can be obtained by Boolean operations between objects.
** [[Image:Part SliceApart.svg|32px]] [[Part_SliceApart|Slice a part]]: tool to split shapes by intersection with other shapes
** [[Image:Part SliceApart.svg|32px]] [[Part_SliceApart|Slice a part]]: tool to split shapes by intersection with other shapes
** [[Image:Part_Slice.svg|32px]] [[Part_Slice|Slice]]: Splits an object into pieces by intersections with another object {{Version|0.17}}
** [[Image:Part_Slice.svg|32px]] [[Part_Slice|Slice]]: Splits an object into pieces by intersections with another object.
** [[Image:Part_XOR.svg|32px]] [[Part_XOR|XOR]]: removes space shared by even number of objects (symmetric version of [[Part_Cut|Cut]]) {{Version|0.17}}
** [[Image:Part_XOR.svg|32px]] [[Part_XOR|XOR]]: removes space shared by even number of objects (symmetric version of [[Part_Cut|Cut]]).


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* [[Image:Part Defeaturing.svg|32px]] [[Part_Defeaturing|Defeaturing]]: {{Version|0.18}}
* [[Image:Part Defeaturing.svg|32px]] [[Part_Defeaturing|Defeaturing]]:
* [[Image:Part_Section.svg|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane
* [[Image:Part_Section.svg|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane
* [[Image:Part_CrossSections.svg|32px]] [[Part_SectionCross|Cross sections...]]: Creates one or more cross-sections through a selected shape
* [[Image:Part_CrossSections.svg|32px]] [[Part_SectionCross|Cross sections...]]: Creates one or more cross-sections through a selected shape
* [[Image:Part Attachment.svg|32px]] [[Part Attachment|Attachment]]: attachment is a utility to attach an object to another one.
* [[Image:Part Attachment.svg|32px]] [[Part_Attachment|Attachment]]: attachment is a utility to attach an object to another one.


=== Measure === <!--T:58-->
=== Measure === <!--T:58-->
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* [[Image:Part_Import.svg|32px]] [[Part Import|Import]]: This tool allows you to add a file *.IGES, *.STEP, *.BREP to the current document.
* [[Image:Part_Import.svg|32px]] [[Part_Import|Import]]: This tool allows you to add a file *.IGES, *.STEP, *.BREP to the current document.
* [[Image:Part_Export.svg|32px]] [[Part Export|Export]]: This tool allows you to export a part object in a *.IGES, *.STEP, *.BREP file.
* [[Image:Part_Export.svg|32px]] [[Part_Export|Export]]: This tool allows you to export a part object in a *.IGES, *.STEP, *.BREP file.
* [[File:Part_BoxSelection.svg|32px]] [[Part_BoxSelection|BoxSelection]]: add to the selection the faces of the shapes that are touches by the rectangular selection. {{Version|0.18}}
* [[File:Part_BoxSelection.svg|32px]] [[Part_BoxSelection|BoxSelection]]: add to the selection the faces of the shapes that are touches by the rectangular selection.
* [[Image:Part_ShapeFromMesh.svg|32px]] [[Part ShapeFromMesh|Shape from Mesh]]: Creates a shape object from a mesh object.
* [[Image:Part_ShapeFromMesh.svg|32px]] [[Part_ShapeFromMesh|Shape from Mesh]]: Creates a shape object from a mesh object.
* [[File:Part_PointsFromMesh.svg|32px]] [[Part PointsFromMesh|Points from mesh]]: creates a shape object made of points from the mesh. {{Version|0.19}}
* [[File:Part_PointsFromMesh.svg|32px]] [[Part_PointsFromMesh|Points from mesh]]: creates a shape object made of points from the mesh. {{Version|0.19}}
* [[Part_MakeSolid|Convert to solid]]: Converts a shape object to a solid object.
* [[Part_MakeSolid|Convert to solid]]: Converts a shape object to a solid object.
* [[File:Part_ReverseShapes.svg|32px]] [[Part_ReverseShapes|Reverse shapes]]: Flips the normals of all faces of the selected object.
* [[File:Part_ReverseShapes.svg|32px]] [[Part_ReverseShapes|Reverse shapes]]: Flips the normals of all faces of the selected object.
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* [[Image:Part_CheckGeometry.svg|32px]] [[Part CheckGeometry|Check geometry]]: Checks the geometry of selected objects for errors.
* [[Image:Part_CheckGeometry.svg|32px]] [[Part_CheckGeometry|Check geometry]]: Checks the geometry of selected objects for errors.
* [[Part_MakeFace|Make face from wires]]: Makes a face from a set of wires.
* [[Part_MakeFace|Make face from wires]]: Makes a face from a set of wires. {{Version|0.19}}


=== Context menu items === <!--T:80-->
=== Context menu items === <!--T:80-->
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*[[Std_SetAppearance|Appearance]]: determines appearance of the whole part (color transparency etc.).
*[[Std_SetAppearance|Appearance]]: determines appearance of the whole part (color transparency etc.).
* [[File:Part_ColorFace.svg|32px]] [[Part_FaceColors|Set colors]]: assigns colors to part faces.
* [[File:Part_FaceColors.svg|32px]] [[Part_FaceColors|Set colors]]: assigns colors to part faces.


== Preferences == <!--T:43-->
== Preferences == <!--T:43-->
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{{Docnav
{{Docnav
|[[OpenSCAD Module|OpenSCAD Module]]
|[[OpenSCAD_Module|OpenSCAD Module]]
|[[PartDesign Workbench|PartDesign Workbench]]
|[[PartDesign_Workbench|PartDesign Workbench]]
|IconL=Workbench_OpenSCAD.svg
|IconL=Workbench_OpenSCAD.svg
|IconR=Workbench_PartDesign.svg
|IconR=Workbench_PartDesign.svg

Revision as of 18:38, 1 December 2020

Part workbench icon

Introduction

The solid modelling capabilities of FreeCAD are based on the OpenCASCADE Technology (OCCT) kernel, a professional-grade CAD system that features advanced 3D geometry creation and manipulation. The Part Workbench is a layer sitting on top of the OCCT libraries, that gives the user access to OCCT geometric primitives and functions. Essentially all 2D and 3D drawing functions in every workbench ( Draft, Sketcher, PartDesign, etc.), are based on these functions exposed by the Part Workbench. Therefore, the Part Workbench is considered the core component of the modelling capabilities of FreeCAD.

The objects created with the Part Workbench are relatively simple; they are intended to be used with boolean operations (unions and cuts) in order to build more complex shapes. This modeling paradigm is known as the constructive solid geometry (CSG) workflow, and it was the traditional methodology used in early CAD systems. On the other hand, the PartDesign Workbench provides a more modern workflow to constructing shapes: it uses a parametrically defined sketch, that is extruded to form a basic solid body, which is then modified by parametric transformations (feature editing), until the final object is obtained.

Part objects are more complex than mesh objects created with the Mesh Workbench, as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.

The Part Workbench is the basic layer that exposes the OCCT drawing functions to all workbenches in FreeCAD.

Tools

The tools are located in the Part menu or the Measure menu.

Primitives

These are tools for creating primitive objects.

  • Box: Draws a box by specifying its dimensions
  • Cylinder: Draws a cylinder by specifying its dimensions
  • Sphere: Draws a sphere by specifying its dimensions
  • Cone: Draws a cone by specifying its dimensions
  • Torus: Draws a torus (ring) by specifying its dimensions
  • Tube: draws a tube by specifying its internal radius and external radius. introduced in version 0.19
  • Primitives: A tool to add any of the defined geometric primitives.
  • Builder: A tool to create more complex shapes from various parametric geometric primitives

Modifying objects

These are tools for modifying existing objects. They will allow you to choose which object to modify.

  • Extrude: Extrudes planar faces of an object
  • Revolve: Creates a solid by revolving another object (not solid) around an axis
  • Mirror: Mirrors the selected object on a given mirror plane
  • Fillet: Fillets (rounds) edges of an object
  • Chamfer: Chamfers edges of an object
  • Ruled Surface:
  • Loft: Lofts from one profile to another
  • Sweep: Sweeps one or more profiles along a path
  • Offset tools:
    • 3D Offset: Constructs a parallel shape at a certain distance from original.
    • 2D Offset: Constructs a parallel wire at certain distance from original, or enlarges/shrinks a planar face.
  • Thickness: Hollows out a solid, leaving openings next to select faces.
  • Boolean: Performs boolean operations on objects
  • Cut: Cuts (subtracts) one object from another
  • Fuse: Fuses (unions) two objects
  • Common: Extracts the common (intersection) part of two objects
  • Join features: smart booleans for walled objects (e.g., pipes).
    • Connect: Connects interiors of objects.
    • Embed: Embeds a walled object into another walled object.
    • Cutout: Creates a cutout in a wall of an object for another walled object.
  • Splitting tools:.
    • Boolean fragments: makes all the pieces that can be obtained by Boolean operations between objects.
    • Slice a part: tool to split shapes by intersection with other shapes
    • Slice: Splits an object into pieces by intersections with another object.
    • XOR: removes space shared by even number of objects (symmetric version of Cut).
  • Defeaturing:
  • Section: Creates a section by intersecting an object with a section plane
  • Cross sections...: Creates one or more cross-sections through a selected shape
  • Attachment: attachment is a utility to attach an object to another one.

Measure

File:Part Measure Menu.png Measure: Allows linear and angular measurement between points, edges, and faces.

Other tools

Context menu items

  • Appearance: determines appearance of the whole part (color transparency etc.).
  • Set colors: assigns colors to part faces.

Preferences

  • Preferences: preferences available for Part Tools (the Part workbench also uses the PartDesign Preferences).
  • Import Export Preferences: preferences available for importing from and exporting to different file formats.
  • Fine-tuning: some extra parameters to fine-tune Part behavior.

Scripting

See Part scripting.

Tutorials