Part MakeSolid/en: Difference between revisions
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|[[Part_PointsFromMesh|PointsFromMesh]] |
|[[Part_PointsFromMesh|PointsFromMesh]] |
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|[[Part_ReverseShapes|ReverseShapes]] |
|[[Part_ReverseShapes|ReverseShapes]] |
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|[[ |
|[[Part_Workbench|Part]] |
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|IconL=Part_PointsFromMesh.svg |
|IconL=Part_PointsFromMesh.svg |
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|IconR=Part_ReverseShapes.svg |
|IconR=Part_ReverseShapes.svg |
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{{GuiCommand |
{{GuiCommand |
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|Name=Part MakeSolid |
|Name=Part MakeSolid |
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|Empty=1 |
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|MenuLocation=Part → Convert to solid |
|MenuLocation=Part → Convert to solid |
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|Workbenches=[[ |
|Workbenches=[[Part_Workbench|Part]] |
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|SeeAlso= |
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}} |
}} |
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# Select the shape object. |
# Select the shape object. |
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# |
# Select the {{MenuCommand|Part → [[Image:Part_MakeSolid.svg|16px]] Convert to solid}} option from the menu. |
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# A solid from the shape object is created as a |
# A solid from the shape object is created as a separate new object. |
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==Limitations== |
==Limitations== |
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There will be no analyzing or validating of the shape object. |
* There will be no analyzing or validating of the shape object. |
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⚫ | |||
<br /> |
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⚫ | |||
==Notes== |
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|[[Part_PointsFromMesh|PointsFromMesh]] |
|[[Part_PointsFromMesh|PointsFromMesh]] |
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|[[Part_ReverseShapes|ReverseShapes]] |
|[[Part_ReverseShapes|ReverseShapes]] |
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|[[ |
|[[Part_Workbench|Part]] |
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|IconL=Part_PointsFromMesh.svg |
|IconL=Part_PointsFromMesh.svg |
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|IconR=Part_ReverseShapes.svg |
|IconR=Part_ReverseShapes.svg |
Revision as of 12:36, 25 August 2021
Part MakeSolid |
Menu location |
---|
Part → Convert to solid |
Workbenches |
Part |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Description
This command creates a solid from a shape object.
Usage
- Select the shape object.
- Select the Part → Convert to solid option from the menu.
- A solid from the shape object is created as a separate new object.
Limitations
- There will be no analyzing or validating of the shape object.
- It is recommended to use Part RefineShape before converting to a solid.
Part
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Measure: Measure Linear, Measure Angular, Measure Refresh, Clear All, Toggle All, Toggle 3D, Toggle Delta
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub