Part MakeSolid/en: Difference between revisions

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{{Docnav
|[[Part_PointsFromMesh|PointsFromMesh]]
|[[Part_ReverseShapes|ReverseShapes]]
|[[Part_Workbench|Part]]
|IconL=Part_PointsFromMesh.svg
|IconR=Part_ReverseShapes.svg
|IconC=Workbench_Part.svg
}}

{{GuiCommand
|Name=Part MakeSolid
|MenuLocation=Part → Convert to solid
|Workbenches=[[Part_Workbench|Part]]
}}

==Description==


==Introduction==
This command creates a solid from a shape object.
This command creates a solid from a shape object.


==Use==
==Usage==

# Select the shape object.
# Select the shape object.
# Choose {{KEY| Part}} {{KEY|Convert to solid}} from the top menu.
# Select the {{MenuCommand|Part → [[Image:Part_MakeSolid.svg|16px]] Convert to solid}} option from the menu.
# A solid from the shape object is created as a seperate new object.
# A solid from the shape object is created as a separate new object.


==Usage==
==Limitations==


* There will be no analyzing or validating of the shape object.
==Notes==
* It is recommended to use [[Part_RefineShape|Part RefineShape]] before converting to a solid.
<br />



{{Docnav
|[[Part_PointsFromMesh|PointsFromMesh]]
|[[Part_ReverseShapes|ReverseShapes]]
|[[Part_Workbench|Part]]
|IconL=Part_PointsFromMesh.svg
|IconR=Part_ReverseShapes.svg
|IconC=Workbench_Part.svg
}}

{{Part Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
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<languages/>

Revision as of 12:36, 25 August 2021

Part MakeSolid

Menu location
Part → Convert to solid
Workbenches
Part
Default shortcut
None
Introduced in version
-
See also
None

Description

This command creates a solid from a shape object.

Usage

  1. Select the shape object.
  2. Select the Part → Convert to solid option from the menu.
  3. A solid from the shape object is created as a separate new object.

Limitations

  • There will be no analyzing or validating of the shape object.
  • It is recommended to use Part RefineShape before converting to a solid.