Part MakeSolid/en: Difference between revisions

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(Updating to match new version of source page)
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{{Docnav|[[Part ShapeFromMesh|Shape from Mesh]]|[[Part ReverseShapes|Reverse shapes]]|[[Part_Module|Part]]|IconL=Part ShapeFromMesh.png|IconC=Workbench_Part.svg|IconR=Part_ReverseShapes.png}}
{{Docnav|[[Part PointsFromMesh|PointsFromMesh]]|[[Part ReverseShapes|Reverse shapes]]|[[Part_Module|Part]]|IconL=Part_PointsFromMesh.svg|IconC=Workbench_Part.svg|IconR=Part_ReverseShapes.png}}


{{GuiCommand|Name=Part ConvertToSolid‏‎|MenuLocation=Part → Convert to solid|Workbenches=[[Part Workbench|Part]]|SeeAlso=}}
{{GuiCommand|Name=Part ConvertToSolid‏‎|MenuLocation=Part → Convert to solid|Workbenches=[[Part Workbench|Part]]|SeeAlso=}}
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{{Docnav|[[Part ShapeFromMesh|Shape from Mesh]]|[[Part ReverseShapes|Reverse shapes]]|[[Part_Module|Part]]|IconL=Part ShapeFromMesh.png|IconC=Workbench_Part.svg|IconR=Part_ReverseShapes.png}}
{{Docnav|[[Part PointsFromMesh|PointsFromMesh]]|[[Part ReverseShapes|Reverse shapes]]|[[Part_Module|Part]]|IconL=Part_PointsFromMesh.svg|IconC=Workbench_Part.svg|IconR=Part_ReverseShapes.png}}


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{{Part Tools navi}}

Revision as of 20:00, 18 September 2019

Part ConvertToSolid‏‎

Menu location
Part → Convert to solid
Workbenches
Part
Default shortcut
None
Introduced in version
-
See also
None

Introduction

This command creates a solid from a shape object.

Use

  1. Select the shape object.
  2. Choose PartConvert to solid from the top menu.
  3. A solid from the shape object is created as a seperate new object.

Limitations

There will be no analyzing or validating of the shape object.
It is recommended to use Part Refine Shape before converting to a solid.

Notes