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Part Fuse.svg Part Union

Системное название
Расположение в меню
Деталь → Булевы операции → Объединение
Быстрые клавиши
Представлено в версии
См. также
Обрезать, Пересечение, Part Boolean


The Part Fuse.svg Part Fuse tool fuses (unites) selected Part objects into one. This operation is fully parametric and the components can be modified and the result recomputed.

Примечание: Эта команда - автоматизированная форма Part Booleans.svg Булевой операции.


  1. Select two or more shapes
  2. There are several ways to invoke the command:
    • Press the Part Fuse.svg Part Fuse button in the Part tools toolbar
    • Use the Part → Boolean → Union entry in the Part menu

Supported inputs

Input objects must be OpenCASCADE shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench.

  • Solid + Solid: the result is a solid that occupies all the volume covered by the inputs
  • Shell + Shell, Shell + Face, Face + Face: the result is a shell. Where faces intersect, they are split. Shells can be non-manifold. After fusion, faces can be united by Refining the result.
  • Wire + Wire, Edge + Wire, Edge + Edge: the result is a wire. Edges are split where they intersect.

Compounds are supported; however, it is assumed that shapes packed into a compound do not touch or intersect. If they actually do, Fusion will likely fail, or produce an incorrect result.


Items can be added and removed from the fusion, by dragging them in or out of the fusion feature in the tree view with the mouse. A manual recompute (press F5 key or click on the Std Refresh.svg Refresh/Recompute icon) is required to see the results.

После завершения этой операции может оказаться полезным уточнить форму с помощью команды Part RefineShape.svg Уточнить форму.