Part Builder/es: Difference between revisions

From FreeCAD Documentation
(Updating to match new version of source page)
(Updating to match new version of source page)
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#Edge from two vertices
#Edge from two vertices
#Face from vertices
#Face from vertices
##Select vertices bounding the face in the 3D view
##Select vertices bounding the face in the [[3D view]]
##Select if face should be planar
##Select if face should be planar
##Click on {{Button| Create}}
##Click on {{Button|Create}}
##Object will be created in 3D view and will be listed in tree view
##Object will be created in [[3D view]] and will be listed in [[tree view]]
#Wire from edges {{Version|0.18}}
#Wire from edges {{Version|0.18}}
##Select a set of adjacent edges in the 3D view
##Select a set of adjacent edges in the [[3D view]]
##Click on {{Button| Create}}
##Click on {{Button|Create}}
#Face from edges
#Face from edges
##Select a closed set of edges bounding the face in the 3D view
##Select a closed set of edges bounding the face in the [[3D view]]
##Select if face should be planar
##Select if face should be planar
##Click on {{Button| Create}}
##Click on {{Button|Create}}
##Object will be created in 3D view and will be listed in tree view
##Object will be created in [[3D view]] and will be listed in [[tree view]]
#Shell from faces
#Shell from faces
##Select faces in the 3D view
##Select faces in the [[3D view]]
##Select if the shape should be refined
##Select if the shape should be refined
##Select if all faces should be included in shell
##Select if all faces should be included in shell
##Click on {{Button| Create}}
##Click on {{Button| Create}}
##Object will be created in 3D view and will be listed in tree view
##Object will be created in [[3D view]] and will be listed in [[tree view]]
#Solid from shell
#Solid from shell
##Select if the shape should be refined
##Select if the shape should be refined
##Click on {{Button| Create}}
##Click on {{Button| Create}}
##Object will be created in 3D view and will be listed in tree view
##Object will be created in [[3D view]] and will be listed in [[tree view]]


==Limitations==
==Limitations==
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==Notes==
==Notes==
A possible workflow could be:
A possible workflow could be:
*Draw a wireframe-model of your shape using the tools in the draft-workbench (for example line and dwire)
*Draw a wireframe-model of your shape using the tools in the [[Image:Workbench_Draft.svg|24px]] [[Draft Workbench]] (for example line and dwire)
*Create all faces with "face from edges"
*Create all faces with "face from edges"
*Create a "shell from faces"
*Create a "shell from faces"
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}}


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Revision as of 21:38, 25 February 2020

Part Shapebuilder

Ubicación en el Menú
Part -> Shapebuilder...
Entornos de trabajo
Part
Atajo de teclado por defecto
Ninguno
Introducido en versión
-
Ver también
Part CreatePrimitives

Description

A tool to create more complex shapes from various parametric geometric primitives.

Usage

This tool will let you create shapes by creating

  1. Edge from two vertices
  2. Face from vertices
    1. Select vertices bounding the face in the 3D view
    2. Select if face should be planar
    3. Click on Create
    4. Object will be created in 3D view and will be listed in tree view
  3. Wire from edges introduced in version 0.18
    1. Select a set of adjacent edges in the 3D view
    2. Click on Create
  4. Face from edges
    1. Select a closed set of edges bounding the face in the 3D view
    2. Select if face should be planar
    3. Click on Create
    4. Object will be created in 3D view and will be listed in tree view
  5. Shell from faces
    1. Select faces in the 3D view
    2. Select if the shape should be refined
    3. Select if all faces should be included in shell
    4. Click on Create
    5. Object will be created in 3D view and will be listed in tree view
  6. Solid from shell
    1. Select if the shape should be refined
    2. Click on Create
    3. Object will be created in 3D view and will be listed in tree view

Limitations


Notes

A possible workflow could be:

  • Draw a wireframe-model of your shape using the tools in the Draft Workbench (for example line and dwire)
  • Create all faces with "face from edges"
  • Create a "shell from faces"
  • Create a "solid from shell"