Part Builder/es: Difference between revisions

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==Usage==
==Usage==

This tool will let you create shapes by creating
This tool will let you create shapes by through several optional choices:
#Edge from two vertices

#Face from vertices
===Edge from two vertices===
##Select vertices bounding the face in the [[3D_view|3D view]]

##Select if face should be planar
#Select two vertices
##Click on {{Button|Create}}
#Click on {{Button|Create}}
##Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
[[Image:Edge from verts-1.gif]]
#Wire from edges {{Version|0.18}}

##Select a set of adjacent edges in the [[3D_view|3D view]]
===Wire from edges===
##Click on {{Button|Create}}

#Face from edges
{{Version|0.18}}
##Select a closed set of edges bounding the face in the [[3D_view|3D view]]

##Select if face should be planar
#Select a set of adjacent edges in the [[3D_view|3D view]]
##Click on {{Button|Create}}
#Click on {{Button|Create}}
##Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
[[File:Wire_from_edges-1.gif]]
#Shell from faces

##Select faces in the [[3D_view|3D view]]
===Face from vertices===
##Select if the shape should be refined

##Select if all faces should be included in shell
#Select vertices bounding the face in the [[3D_view|3D view]]
##Click on {{Button|Create}}
#Select if face should be planar
##Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
#Click on {{Button|Create}}
#Solid from shell
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
##Select if the shape should be refined
[[File:Face_from_verts.gif]]
##Click on {{Button|Create}}

##Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
===Face from edges===

#Select a closed set of edges bounding the face in the [[3D_view|3D view]]
#Select if face should be planar
#Click on {{Button|Create}}
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
[[File:Face_from_edges.gif]]

===Shell from faces===

#Select faces in the [[3D_view|3D view]]
#Select if the shape should be refined
#Select if all faces should be included in shell
#Click on {{Button|Create}}
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]

===Solid from shell===

#Select if the shape should be refined
#Click on {{Button|Create}}
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]


==Limitations==
==Limitations==

Revision as of 09:19, 7 May 2021

Part Shapebuilder

Ubicación en el Menú
Part -> Shapebuilder...
Entornos de trabajo
Part
Atajo de teclado por defecto
Ninguno
Introducido en versión
-
Ver también
Part CreatePrimitives

Description

A tool to create more complex shapes from various parametric geometric primitives.

Usage

This tool will let you create shapes by through several optional choices:

Edge from two vertices

  1. Select two vertices
  2. Click on Create

Wire from edges

introduced in version 0.18

  1. Select a set of adjacent edges in the 3D view
  2. Click on Create

Face from vertices

  1. Select vertices bounding the face in the 3D view
  2. Select if face should be planar
  3. Click on Create
  4. Object will be created in 3D view and will be listed in tree view

Face from edges

  1. Select a closed set of edges bounding the face in the 3D view
  2. Select if face should be planar
  3. Click on Create
  4. Object will be created in 3D view and will be listed in tree view

Shell from faces

  1. Select faces in the 3D view
  2. Select if the shape should be refined
  3. Select if all faces should be included in shell
  4. Click on Create
  5. Object will be created in 3D view and will be listed in tree view

Solid from shell

  1. Select if the shape should be refined
  2. Click on Create
  3. Object will be created in 3D view and will be listed in tree view

Limitations


Notes

A possible workflow could be:

  • Draw a wireframe-model of your shape using the tools in the Draft Workbench (for example line and dwire)
  • Create all faces with "face from edges"
  • Create a "shell from faces"
  • Create a "solid from shell"