Difference between revisions of "PartDesign SubtractiveTorus/tr"

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<languages/>
 
<languages/>
{{GuiCommand|Name=PartDesign SubtractiveTorus|Workbenches=[[PartDesign Workbench|PartDesign]]|MenuLocation=Part Design → Create a subtractive primitive → Subtractive Torus|Shortcut=None|SeeAlso=[[PartDesign CompPrimitiveSubtractive]]}}
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{{Docnav
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|[[PartDesign_SubtractiveSphere|Subtractive sphere]]
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|‎[[PartDesign_SubtractiveWedge|Subtractive wedge]]
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|[[PartDesign_Workbench|PartDesign]]
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|IconL=PartDesign_SubtractiveSphere.svg
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|IconR=PartDesign_SubtractiveWedge.svg
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|IconC=Workbench_PartDesign.svg
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}}
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{{GuiCommand
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|Name=PartDesign SubtractiveTorus
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|MenuLocation=Part Design → Create a subtractive primitive → Subtractive Torus
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|Workbenches=[[PartDesign_Workbench|PartDesign]]
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|Version=0.17
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|SeeAlso=[[PartDesign_CompPrimitiveSubtractive|PartDesign CompPrimitiveSubtractive]]
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}}
  
 
== Tanım ==
 
== Tanım ==
  
 
Inserts a subtractive torus in the active Body. Its shape is subtracted from the existing solid.
 
Inserts a subtractive torus in the active Body. Its shape is subtracted from the existing solid.
 
{{Version|0.17}}
 
  
 
[[File:PartDesign_SubtractiveTorus_example.svg|none]]
 
[[File:PartDesign_SubtractiveTorus_example.svg|none]]
 
''On the left: active body (A) shown in grey and subtractive torus (B) shown in transparent red; result on the right.''
 
''On the left: active body (A) shown in grey and subtractive torus (B) shown in transparent red; result on the right.''
  
==How to use==
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==Usage==
  
# Press the {{KEY|[[Image:PartDesign SubtractiveTorus.png|24px]] '''Subtractive Torus'''}} button. '''Note''': the Subtractive Torus is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Subtractive Box is the one displayed in the toolbar. To get the Torus, click on the down arrow besides the visible icon and select Subtractive Torus in the menu.
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# Press the {{KEY|[[Image:PartDesign SubtractiveTorus.svg|24px]] '''Subtractive Torus'''}} button. '''Note''': the Subtractive Torus is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Subtractive Box is the one displayed in the toolbar. To get the Torus, click on the down arrow besides the visible icon and select Subtractive Torus in the menu.
# Set the Primitive parameters and [[Part_Attachment|Attachment]].
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# Set the Primitive parameters and [[Part_EditAttachment|Attachment]].
 
# Click {{KEY|OK}}.
 
# Click {{KEY|OK}}.
 
# A Torus feature appears under the active Body.
 
# A Torus feature appears under the active Body.
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The Torus can be edited after its creation in two ways:
 
The Torus can be edited after its creation in two ways:
 
* Double-clicking it in the Model tree, or by right-clicking and selecting '''Edit primitive''' in the contextual menu; this brings up the Primitive parameters.
 
* Double-clicking it in the Model tree, or by right-clicking and selecting '''Edit primitive''' in the contextual menu; this brings up the Primitive parameters.
* Via the [[Property editor]].
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* Via the [[Property_editor|Property editor]].
  
 
==Properties==
 
==Properties==
  
* {{PropertyData|Attachment}}: defines the attachment mode as well as the Attachment Offset. See [[Part Attachment]].
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* {{PropertyData|Attachment}}: defines the attachment mode as well as the Attachment Offset. See [[Part_EditAttachment|Part EditAttachment]].
 
* {{PropertyData|Label}}: Label given to the Torus object. Change to suit your needs.
 
* {{PropertyData|Label}}: Label given to the Torus object. Change to suit your needs.
 
* {{PropertyData|Radius1}}: Radius of the imaginary orbit around which the circular cross-section revolves. (The distance between the center of the torus and the center of the revolving cross section)
 
* {{PropertyData|Radius1}}: Radius of the imaginary orbit around which the circular cross-section revolves. (The distance between the center of the torus and the center of the revolving cross section)
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* {{PropertyData|Angle2}}: (unlabelled in the Primitive parameters) upper truncation of the ellipsoid, parallel to the circular cross section (180° in a full torus). A bug in the sources causes unexpected results at changing Angle2.
 
* {{PropertyData|Angle2}}: (unlabelled in the Primitive parameters) upper truncation of the ellipsoid, parallel to the circular cross section (180° in a full torus). A bug in the sources causes unexpected results at changing Angle2.
 
* {{PropertyData|Angle3}}: (labelled ''U parameter'' in the Primitive parameters) angle of rotation of the circular cross section (360° in a full torus).
 
* {{PropertyData|Angle3}}: (labelled ''U parameter'' in the Primitive parameters) angle of rotation of the circular cross section (360° in a full torus).
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 +
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{{Docnav
 +
|[[PartDesign_SubtractiveSphere|Subtractive sphere]]
 +
|‎[[PartDesign_SubtractiveWedge|Subtractive wedge]]
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|[[PartDesign_Workbench|PartDesign]]
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|IconL=PartDesign_SubtractiveSphere.svg
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|IconR=PartDesign_SubtractiveWedge.svg
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|IconC=Workbench_PartDesign.svg
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}}
 +
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{{PartDesign Tools navi{{#translation:}}}}
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{{Userdocnavi{{#translation:}}}}
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{{clear}}

Revision as of 09:19, 3 September 2021

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PartDesign SubtractiveTorus.svg PartDesign SubtractiveTorus

Menu location
Part Design → Create a subtractive primitive → Subtractive Torus
Workbenches
PartDesign
Default shortcut
None
Introduced in version
0.17
See also
PartDesign CompPrimitiveSubtractive

Tanım

Inserts a subtractive torus in the active Body. Its shape is subtracted from the existing solid.

PartDesign SubtractiveTorus example.svg

On the left: active body (A) shown in grey and subtractive torus (B) shown in transparent red; result on the right.

Usage

  1. Press the PartDesign SubtractiveTorus.svg Subtractive Torus button. Note: the Subtractive Torus is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Subtractive Box is the one displayed in the toolbar. To get the Torus, click on the down arrow besides the visible icon and select Subtractive Torus in the menu.
  2. Set the Primitive parameters and Attachment.
  3. Click OK.
  4. A Torus feature appears under the active Body.

Options

The Torus can be edited after its creation in two ways:

  • Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
  • Via the Property editor.

Properties

  • VeriAttachment: defines the attachment mode as well as the Attachment Offset. See Part EditAttachment.
  • VeriLabel: Label given to the Torus object. Change to suit your needs.
  • VeriRadius1: Radius of the imaginary orbit around which the circular cross-section revolves. (The distance between the center of the torus and the center of the revolving cross section)
  • VeriRadius2: Radius of the circular cross-section defining the form of the torus.
  • VeriAngle1: (labelled V parameter in the Primitive parameters) lower truncation of the torus, parallel to the circular cross section (-180° in a full torus). A bug in the sources causes unexpected results at changing Angle1.
  • VeriAngle2: (unlabelled in the Primitive parameters) upper truncation of the ellipsoid, parallel to the circular cross section (180° in a full torus). A bug in the sources causes unexpected results at changing Angle2.
  • VeriAngle3: (labelled U parameter in the Primitive parameters) angle of rotation of the circular cross section (360° in a full torus).