PartDesign SubtractivePipe: Difference between revisions
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{{GuiCommand |
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|Name=PartDesign SubtractivePipe |
|Name=PartDesign SubtractivePipe |
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|MenuLocation=Part Design → Subtractive pipe |
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|Version=0.17 |
|Version=0.17 |
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|SeeAlso=[[PartDesign |
|SeeAlso=[[PartDesign_AdditivePipe|PartDesign Additive pipe]], [[PartDesign_SubtractiveLoft|PartDesign Subtractive loft]] |
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Revision as of 15:11, 19 September 2020
PartDesign SubtractivePipe |
Menu location |
---|
Part Design → Subtractive pipe |
Workbenches |
PartDesign |
Default shortcut |
None |
Introduced in version |
0.17 |
See also |
PartDesign Additive pipe, PartDesign Subtractive loft |
Description
Subtractive Pipe creates a subtractive solid in the active Body by sweeping one or more sketches (also referred to as cross-sections) along an open or closed path. Its shape is then subtracted from the existing solid. SubtractivePipe is often used in connection with Part Helix and PartDesign ShapeBinder to create a thread; see the Thread for Screw Tutorial for details.
Usage
- Press the Subtractive pipe button.
- In the Select feature dialog, select a sketch to be used as first cross-section and click OK.
- Alternatively, a single sketch can be selected prior to pressing the Subtractive pipe button.
- In the Pipe parameters under Profile, press the Object button.
- Select the sketch to be used as path in the 3D view:
- Alternatively, edges of the body can be selected by pressing Add Edge and selecting edges in the 3D view.
- To use more than one cross-section, under Section transformation set the Transform mode to Multisection; press Add Section then select a sketch in the 3D view. Repeat for each additional cross-section.
- Set options if needed and click OK.
Options
Properties
- DataLabel: name given to the operation, this name can be changed at convenience.
- DataRefine: true or false. If set to true, cleans the solid from residual edges left by features. See Part RefineShape for more details.
- DataSections: lists the sections used.
- DataSpine Tangent: true or false (default). True extends the path to include tangent edges.
- DataAuxiliary Spine Tangent: true or false (default). True extends the auxiliary path to include tangent edges.
- DataAuxiliary Curvelinear: true or false (default). True calculates normal between equidistant points on both spines.
- DataMode: profile mode. See Options.
- DataBinormal: binormal vector for corresponding orientation mode.
- DataTransition: transition mode. Options are Transformed, Right Corner or Round Corner.
- DataTransformation: Constant uses a single cross-section. Multisection uses two or more cross-sections. Linear, S-shape and Interpolation are currently not functional.
Limitations
- Sketches used for cross-sections must form closed profiles.
- It is not possible to use a vertex as cross-section.
- A cross-section cannot lie on the same plane as the one immediately preceding it.
- To better control the shape of the pipe, it is recommended that all the cross-sections have the same number of segments. For example, for a pipe between a rectangle and a circle, the circle may be broken down into 4 connected arcs.
PartDesign
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Set colors
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub