PartDesign PolarPattern/cs: Difference between revisions
(Created page with "* Podívejte se na Lineární vzorky {{clear}}") |
(Updating to match new version of source page) |
||
(24 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
<languages/> |
|||
{{GuiCommand/cs|Name=PartDesign_PolarPattern|Name/cs=Návrh dílu Polární vzorky|Workbenches=[[PartDesign Workbench/cs|Návrh dílu]], [[Complete/cs|Kompletace]]|MenuLocation=Návrh dílu -> Polární vzorky}} |
|||
{{Docnav |
|||
|[[PartDesign_LinearPattern|Linear Pattern]] |
|||
|[[PartDesign_MultiTransform|Create MultiTransform]] |
|||
|[[PartDesign_Workbench|PartDesign]] |
|||
|IconL=PartDesign_LinearPattern.svg |
|||
|IconR=PartDesign_MultiTransform.svg |
|||
|IconC=Workbench_PartDesign.svg |
|||
}} |
|||
<div class="mw-translate-fuzzy"> |
|||
{{GuiCommand/cs |
|||
|Name=PartDesign_PolarPattern |
|||
|Name/cs=Návrh dílu Polární vzorky |
|||
|Workbenches=[[PartDesign Workbench/cs|Návrh dílu]] |
|||
|MenuLocation=Návrh dílu -> Polární vzorky |
|||
}} |
|||
</div> |
|||
==Popis== |
|||
<div class="mw-translate-fuzzy"> |
|||
Tento nástroj vezme skupinu jednoho nebo více objektů (originály) a vytvoří z nich druhou skupinu objektů pootočenou kolem dané osy. |
|||
</div> |
|||
[[File:PartDesign PolarPattern example.png|none]] |
|||
''Above: a slot-shaped pocket (B) made on top of a base solid (A, also referred to as support) is used for a polar pattern. The result (C) is shown on the right.'' |
|||
<div class="mw-translate-fuzzy"> |
|||
==Použití== |
|||
</div> |
|||
==== To create a pattern ==== |
|||
# (Optional) Select the feature (or {{Version|0.19}} several features) to be patterned. |
|||
# Press the {{Button|[[Image:PartDesign_PolarPattern.svg|16px]] '''PolarPattern'''}} button. |
|||
#* If you didn't initially select any features, you'll be able to select a ''single'' base feature |
|||
# Define the '''Axis'''. See [[#Options|Options]]. |
|||
# Define the '''Angle''' between the last copied occurrence and the original feature. |
|||
# Set the number of '''Occurrences'''. |
|||
# If you have several features in the pattern, their order can be important, see the image below. |
|||
# Press {{Button|OK}}. |
|||
==== Ordering features ==== |
|||
[[File:PartDesign_feature-order.gif]] |
|||
{{Caption|Effect of the feature order}} |
|||
{{Version|0.19}} You can change the order by dragging the feature in the list and you will see the result immediately as preview. |
|||
==== Adding features ==== |
|||
====== v0.18 ====== |
|||
# Press {{Button|Add feature}} to add a feature to be patterned. The feature must be visible in the [[3D_view|3D view]]: |
|||
# Switch to the Model tree; |
|||
# Select in the tree the feature to be added and press {{KEY|Space}} to make it visible in the [[3D_view|3D view]]; |
|||
# Switch back to the Tasks panel; |
|||
# Select the feature in the 3D view; it will be added to the list. |
|||
# Repeat to add other features. |
|||
====== v0.19 ====== |
|||
# Press {{Button|Add feature}} to add a feature to be patterned. |
|||
# Switch to the Model tree; |
|||
# Select in the tree the feature to be added. |
|||
# Repeat to add other features. |
|||
==== Removing features ==== |
|||
* Right-click on the feature in the list and select ''Remove''. |
|||
or |
|||
====== v0.18 ====== |
|||
# Press {{Button|Remove feature}} to remove a feature from the list. The feature must be visible in the [[3D_view|3D view]]: |
|||
# Switch to the Model tree; |
|||
# Select in the tree the feature to be removed and press {{KEY|Space}} to make it visible in the [[3D_view|3D view]]; |
|||
# Switch back to the Tasks panel; |
|||
# Select the feature in the 3D view; it will have been removed from the list. |
|||
# Repeat to remove other features. |
|||
====== v0.19 ====== |
|||
# Press {{Button|Remove feature}} to remove a feature from the list. |
|||
# Switch to the Model tree; |
|||
# Select in the tree the feature to be removed. |
|||
# Repeat to remove other features. |
|||
==Úvod== |
|||
'Vytvočení polárního vzoru objektu' - Tento nástroj vezme skupinu jednoho nebo více objektů (originály) a vytvoří z nich druhou skupinu objektů pootočenou kolem dané osy. Například: |
|||
[[Image:Polarpattern_example.png|600px|left]] |
|||
{{clear}} |
|||
==Volby== |
==Volby== |
||
{| |
|||
[[File:Polarpattern parameters.png|frame|left]] |
|||
| |
|||
===Axis=== |
|||
Při vytvoření polárních vzorků nabízí doalogové okno 'parametry polarního vzoru' dva odlišné způsoby specifikování rotační osy. |
Při vytvoření polárních vzorků nabízí doalogové okno 'parametry polarního vzoru' dva odlišné způsoby specifikování rotační osy. |
||
===Standardní osa=== |
|||
====Normal sketch axis==== |
|||
Radio tlačítkem může vybrána jedna z os '''X''', '''Y''' nebo '''Z'''. Směr vzorkování může být změněn zakliknitím políčka 'Opačný směr'. |
|||
===Výběr plochy=== |
|||
An axis being normal to the sketch and starting in the origin of the sketch of the feature being used is taken as axis for the polar pattern.<br /> |
|||
Stisknutí tlačítka označeného 'Směr' umožňuje výběr hrany existujícího tělesa pro určení směru. Připomínám, že tlačítko musí být stisknuto pokaždé při výběru nové hrany. |
|||
The pattern direction can be reversed by ticking 'Reverse direction'. |
|||
===Výběr originálů=== |
|||
Seznam v okénku ukazuje 'originály', objekty které budou vzorkovány. Kliknutí na libovolný objekt jej přidá do seznamu. |
|||
====Horizontal sketch axis==== |
|||
Uses the horizontal axis of the sketch for axis. |
|||
====Vertical sketch axis==== |
|||
Uses the vertical axis of the sketch for axis. |
|||
====Custom Sketch Axis==== |
|||
If the sketch which defines the feature to be patterned also contains a construction line (or lines), then the drop down list will contain one custom sketch axis for each construction line. The first construction line will be labelled ''Sketch axis 0''. |
|||
====Base (X/Y/Z) axis==== |
|||
{{VersionPlus|0.17}} Select one of the Body Origin's standard axis (X, Y or Z) as axis. |
|||
====Select reference...==== |
|||
Allows you to select either a DatumLine or an edge of an object or a line of a sketch to use for axis. |
|||
===Angle and Occurrences === |
|||
<div class="mw-translate-fuzzy"> |
|||
===Úhel a výskyty === |
===Úhel a výskyty === |
||
Určuje úhel, který má být vzorky pokryt a celkový počet vzorků (včetně originálního). Například čtyři výskyty v úhlu 180 stupňů dá 60 stupnů mezi vzorky. Je zde jedna výjimka: Je-li úhel 360, protože první a poslední výskyt je identický, čtyři výskyty budou po 90 stupních. |
Určuje úhel, který má být vzorky pokryt a celkový počet vzorků (včetně originálního). Například čtyři výskyty v úhlu 180 stupňů dá 60 stupnů mezi vzorky. Je zde jedna výjimka: Je-li úhel 360, protože první a poslední výskyt je identický, čtyři výskyty budou po 90 stupních. |
||
</div> |
|||
|} |
|||
{{clear}} |
|||
==Omezení== |
==Omezení== |
||
<div class="mw-translate-fuzzy"> |
|||
* Podívejte se na [[PartDesign_LinearPattern|Lineární vzorky]] |
|||
* Podívejte se na [[PartDesign_LinearPattern/cs|Lineární vzorky]] |
|||
{{clear}} |
{{clear}} |
||
</div> |
|||
==Examples== |
|||
[[Image:Polarpattern_example2.jpg|left]] |
|||
{{clear}} |
|||
{{Docnav |
|||
<languages/> |
|||
|[[PartDesign_LinearPattern|Linear Pattern]] |
|||
|[[PartDesign_MultiTransform|Create MultiTransform]] |
|||
|[[PartDesign_Workbench|PartDesign]] |
|||
|IconL=PartDesign_LinearPattern.svg |
|||
|IconR=PartDesign_MultiTransform.svg |
|||
|IconC=Workbench_PartDesign.svg |
|||
}} |
|||
{{PartDesign Tools navi{{#translation:}}}} |
|||
{{Userdocnavi{{#translation:}}}} |
Revision as of 14:27, 11 April 2022
Návrh dílu Polární vzorky |
Umístění Menu |
---|
Návrh dílu -> Polární vzorky |
Pracovní stoly |
Návrh dílu |
Výchozí zástupce |
Nikdo |
Představen ve verzi |
- |
Viz také |
Nikdo |
Popis
Tento nástroj vezme skupinu jednoho nebo více objektů (originály) a vytvoří z nich druhou skupinu objektů pootočenou kolem dané osy.
Above: a slot-shaped pocket (B) made on top of a base solid (A, also referred to as support) is used for a polar pattern. The result (C) is shown on the right.
Použití
To create a pattern
- (Optional) Select the feature (or introduced in version 0.19 several features) to be patterned.
- Press the PolarPattern button.
- If you didn't initially select any features, you'll be able to select a single base feature
- Define the Axis. See Options.
- Define the Angle between the last copied occurrence and the original feature.
- Set the number of Occurrences.
- If you have several features in the pattern, their order can be important, see the image below.
- Press OK.
Ordering features
Effect of the feature order
introduced in version 0.19 You can change the order by dragging the feature in the list and you will see the result immediately as preview.
Adding features
v0.18
- Press Add feature to add a feature to be patterned. The feature must be visible in the 3D view:
- Switch to the Model tree;
- Select in the tree the feature to be added and press Space to make it visible in the 3D view;
- Switch back to the Tasks panel;
- Select the feature in the 3D view; it will be added to the list.
- Repeat to add other features.
v0.19
- Press Add feature to add a feature to be patterned.
- Switch to the Model tree;
- Select in the tree the feature to be added.
- Repeat to add other features.
Removing features
- Right-click on the feature in the list and select Remove.
or
v0.18
- Press Remove feature to remove a feature from the list. The feature must be visible in the 3D view:
- Switch to the Model tree;
- Select in the tree the feature to be removed and press Space to make it visible in the 3D view;
- Switch back to the Tasks panel;
- Select the feature in the 3D view; it will have been removed from the list.
- Repeat to remove other features.
v0.19
- Press Remove feature to remove a feature from the list.
- Switch to the Model tree;
- Select in the tree the feature to be removed.
- Repeat to remove other features.
Volby
Axis
Při vytvoření polárních vzorků nabízí doalogové okno 'parametry polarního vzoru' dva odlišné způsoby specifikování rotační osy.
Normal sketch axis
An axis being normal to the sketch and starting in the origin of the sketch of the feature being used is taken as axis for the polar pattern.
The pattern direction can be reversed by ticking 'Reverse direction'.
Horizontal sketch axis
Uses the horizontal axis of the sketch for axis.
Vertical sketch axis
Uses the vertical axis of the sketch for axis.
Custom Sketch Axis
If the sketch which defines the feature to be patterned also contains a construction line (or lines), then the drop down list will contain one custom sketch axis for each construction line. The first construction line will be labelled Sketch axis 0.
Base (X/Y/Z) axis
version 0.17 and above Select one of the Body Origin's standard axis (X, Y or Z) as axis.
Select reference...
Allows you to select either a DatumLine or an edge of an object or a line of a sketch to use for axis.
Angle and Occurrences
Úhel a výskyty
Určuje úhel, který má být vzorky pokryt a celkový počet vzorků (včetně originálního). Například čtyři výskyty v úhlu 180 stupňů dá 60 stupnů mezi vzorky. Je zde jedna výjimka: Je-li úhel 360, protože první a poslední výskyt je identický, čtyři výskyty budou po 90 stupních.
Omezení
- Podívejte se na Lineární vzorky
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Color per face
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub