PartDesign MoveFeature/en: Difference between revisions
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|[[PartDesign_MoveFeatureInTree|Move object after other object]] |
|[[PartDesign_MoveFeatureInTree|Move object after other object]] |
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|[[PartDesign_Workbench|PartDesign]] |
|[[PartDesign_Workbench|PartDesign]] |
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|IconL= |
|IconL=PartDesign_MoveTip.svg |
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|IconC=Workbench_PartDesign.svg |
|IconC=Workbench_PartDesign.svg |
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|IconR= |
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==Usage== |
==Usage== |
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# In the Model tree, right-click on the object to be moved. |
# In the Model [[tree view]], right-click on the object to be moved. |
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# Select {{Button|Move object to other body}} |
# Select {{Button|Move object to other body}} |
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# In the '''Select body''' dialog, select the Body to move the object to from the drop-down menu. |
# In the '''Select body''' dialog, select the Body to move the object to from the drop-down menu. |
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|[[PartDesign_MoveFeatureInTree|Move object after other object]] |
|[[PartDesign_MoveFeatureInTree|Move object after other object]] |
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|[[PartDesign_Workbench|PartDesign]] |
|[[PartDesign_Workbench|PartDesign]] |
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|IconL= |
|IconL=PartDesign_MoveTip.svg |
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|IconC=Workbench_PartDesign.svg |
|IconC=Workbench_PartDesign.svg |
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|IconR= |
|IconR= |
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}} |
}} |
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{{PartDesign Tools navi}} |
{{PartDesign Tools navi{{#translation:}}}} |
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Revision as of 02:27, 24 February 2020
PartDesign MoveFeature |
Menu location |
---|
Contextual menu → Move object to other body |
Workbenches |
PartDesign |
Default shortcut |
None |
Introduced in version |
0.17 |
See also |
Set tip, Move object after other object |
Description
Move object to other body, as this command is labeled in the contextual menu, allows moving objects under a Body to another Body. The moved object is placed right below the other Body's tip. Sketches, datum geometry and features are supported.
Usage
- In the Model tree view, right-click on the object to be moved.
- Select Move object to other body
- In the Select body dialog, select the Body to move the object to from the drop-down menu.
- Press OK.
PartDesign
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Color per face
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub