PartDesign CompPrimitiveAdditive: Difference between revisions
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|MenuLocation=Part Design → Create an additive primitive |
|MenuLocation=Part Design → Create an additive primitive |
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|Version=0.17 |
|Version=0.17 |
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|SeeAlso=[[PartDesign CompPrimitiveSubtractive| |
|SeeAlso=[[PartDesign CompPrimitiveSubtractive|CompPrimitiveSubtractive]] |
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Revision as of 00:04, 18 September 2020
PartDesign CompPrimitiveAdditive |
Menu location |
---|
Part Design → Create an additive primitive |
Workbenches |
PartDesign |
Default shortcut |
None |
Introduced in version |
0.17 |
See also |
CompPrimitiveSubtractive |
Description
Creates an additive primitive in the active Body as the first feature, or fuses it to the existing feature(s). If no Body is found in the document, one will be automatically created.
Types of primitives
- Additive box
- Additive cone
- Additive cylinder
- Additive ellipsoid
- Additive prism
- Additive sphere
- Additive torus
- Additive wedge
PartDesign
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Color per face
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub