PartDesign AdditiveWedge: Difference between revisions
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{{GuiCommand|Name=PartDesign AdditiveWedge|Workbenches=[[PartDesign Workbench|PartDesign]]|MenuLocation=Part Design → Create an additive primitive → Additive Wedge|Shortcut=|SeeAlso=}} |
{{GuiCommand|Name=PartDesign AdditiveWedge|Workbenches=[[PartDesign Workbench|PartDesign]]|MenuLocation=Part Design → Create an additive primitive → Additive Wedge|Shortcut=|SeeAlso=[[PartDesign CompPrimitiveAdditive]]}} |
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==Description== |
==Description== |
Revision as of 18:31, 1 February 2018
This documentation is not finished. Please help and contribute documentation.
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PartDesign AdditiveWedge |
Menu location |
---|
Part Design → Create an additive primitive → Additive Wedge |
Workbenches |
PartDesign |
Default shortcut |
None |
Introduced in version |
- |
See also |
PartDesign CompPrimitiveAdditive |
Description
Inserts a primitive wedge in the active Body as the first feature, or fuses it to the existing feature(s).
How to use
- Press the Additive Wedge button. Note: the Additive Wedge is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Wedge, click on the down arrow besides the visible icon and select Additive Wedge in the menu.
- Set the Primitive parameters and Attachment.
- Click OK.
- A Wedge feature appears under the active Body.
Options
The Wedge can be edited after its creation in two ways:
- Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
- Via the Property editor.
Properties
To be added