PartDesign AdditiveCone/es: Difference between revisions

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# Press the {{KEY|[[Image:PartDesign AdditiveCone.svg|24px]] '''Additive Cone'''}} button. '''Note''': the Additive Cone is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get to the Cone button, click on the down arrow besides the visible icon and select Additive Cone in the menu.
# Press the {{KEY|[[Image:PartDesign AdditiveCone.svg|24px]] '''Additive Cone'''}} button. '''Note''': the Additive Cone is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get to the Cone button, click on the down arrow besides the visible icon and select Additive Cone in the menu.
# Set the Primitive parameters and [[Part_Attachment|Attachment]].
# Set the Primitive parameters (for a complete cone, set one of the radii to zero) and the [[Part_Attachment|Attachment]].
# Click {{KEY|OK}}.
# Click {{KEY|OK}}.
# A Cone feature appears under the active Body.
# A Cone feature appears under the active Body.

Revision as of 11:15, 20 May 2021

DiseñoPiezas AdditivoCono

Ubicación en el Menú
Diseño Piezas → Crear un aditivo primitivo → Additivo Cono
Entornos de trabajo
DiseñoPiezas
Atajo de teclado por defecto
Ninguno
Introducido en versión
0.17
Ver también
DiseñoPiezas CompPrimitivoAdditivo

Descripción

Inserts a primitive cone in the active Body as the first feature, or fuses it to the existing feature(s).

Utilización

  1. Press the Additive Cone button. Note: the Additive Cone is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get to the Cone button, click on the down arrow besides the visible icon and select Additive Cone in the menu.
  2. Set the Primitive parameters (for a complete cone, set one of the radii to zero) and the Attachment.
  3. Click OK.
  4. A Cone feature appears under the active Body.

Opciones

The Cone can be edited after its creation in two ways:

  • Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
  • Via the Property editor.

Propiedades

  • DatosAttachment: defines the attachment mode as well as the Attachment Offset. See Part Attachment.
  • DatosLabel: label given to the Cone object. Change to suit your needs.
  • DatosRadius1: the radius value at the cone's base.
  • DatosRadius2: the radius value at the cone's top. A non-zero value creates a truncated cone.
  • DatosHeight: the height of the cone along its axis.
  • DatosAngle: angle of rotation of the cross section (360 degrees in a full cone).