POV-Ray-Rendering Workbench: Difference between revisions
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==Introduction== |
==Introduction== |
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The POV-Ray-Rendering Workbench is an [[external workbenches|external workbench]] |
The POV-Ray-Rendering Workbench is an [[external workbenches|external workbench]] built to create renderings easily but also offers options for advanced users. |
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===Applying textures=== |
===Applying textures=== |
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There are more than 100 predefined textures you can apply |
There are more than 100 predefined textures you can apply, but you can also define your own materials. |
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====Thumbnails and live preview==== |
====Thumbnails and live preview==== |
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You can check the appearance of the material/texture with the pre-rendered thumbnails of the textures. |
You can check the appearance of the material/texture with the pre-rendered thumbnails of the textures. To see the impact of the selected texture options, you can use the live preview that renders the chosen texture. |
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===Lighting=== |
===Lighting=== |
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With the three light types area light, point light |
With the three light types: area light, point light and spot light, and their different options, you can create advanced lighting. |
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===HDRI environments=== |
===HDRI environments=== |
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With |
With support for HDRI environments, beautiful environments are simple to use: |
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There are many more options |
There are many more options on the other tabs, please explore them yourself, or you can visit our wiki: [https://gitlab.com/usbhub/exporttopovray/-/tree/master/doc Workbench Wiki] |
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==Installation== |
==Installation== |
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This workbench can be |
This workbench can be installed and updated from the [[Image:AddonManager.svg|24px]] [[Addon_Manager|Addon Manager]]. The POV-Ray renderer used by the workbench has to be installed separately. See [http://wiki.povray.org/content/HowTo:Install_POV Install POV]. |
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After the workbench is installed, the renderer in the background, POV-Ray, must be installed. How to do this is described here: http://wiki.povray.org/content/HowTo:Install_POV |
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To complete the installation the path to the POV-Ray executable has to be defined in the workbench preferences: |
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Revision as of 09:27, 4 September 2021
This documentation is not finished. Please help and contribute documentation.
GuiCommand model explains how commands should be documented. Browse Category:UnfinishedDocu to see more incomplete pages like this one. See Category:Command Reference for all commands.
See WikiPages to learn about editing the wiki pages, and go to Help FreeCAD to learn about other ways in which you can contribute.
Introduction
The POV-Ray-Rendering Workbench is an external workbench built to create renderings easily but also offers options for advanced users.
Features
Applying textures
There are more than 100 predefined textures you can apply, but you can also define your own materials.
Thumbnails and live preview
You can check the appearance of the material/texture with the pre-rendered thumbnails of the textures. To see the impact of the selected texture options, you can use the live preview that renders the chosen texture.
Lighting
With the three light types: area light, point light and spot light, and their different options, you can create advanced lighting.
Indirect lighting (GI)
The workbench has the option to enable indirect lighting to create more realistic images.
HDRI environments
With support for HDRI environments, beautiful environments are simple to use:
User inc file
The user has the option to use an extra file what offers the option to use all options of the renderer. For more details, checkout our wiki: Power User
Usage
It's a lot easier to watch this simple demo of the workbench instead of describing it:
There are many more options on the other tabs, please explore them yourself, or you can visit our wiki: Workbench Wiki
Installation
This workbench can be installed and updated from the Addon Manager. The POV-Ray renderer used by the workbench has to be installed separately. See Install POV.
To complete the installation the path to the POV-Ray executable has to be defined in the workbench preferences:
Tools
Almost every setting, except the settings of the light objects, is done in the dialog, so there are not many commands:
- OpenDialog: Open the Dialog where you can apply textures, add HDRI environments, etc. and start the rendering
References
- Authors:
- Usb Hub: https://gitlab.com/usbhub
- DerUhrmacher: https://gitlab.com/DerUhrmacher
- Source code on GitHub: https://github.com/TheRaytracers/freecad-povray-render
Links to POV-Ray Workbench
- Workbench Wiki: https://gitlab.com/usbhub/exporttopovray/-/tree/master/doc
- FreeCAD Forum: https://forum.freecadweb.org/viewtopic.php?f=9&t=48629
- Report bugs: Please report bugs at GitHub or FreeCAD Forum
Other useful links
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub