POV-Ray: Difference between revisions
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====macOS==== |
====macOS==== |
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There is no official binary of POV-Ray 3.7 or newer for macOS, if you want to compile it from source, probably you are on your own. |
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The [http://www.povray.org/redirect/www.povray.org/ftp/pub/povray/Old-Versions/Official-3.62/Macintosh/povpmac.zip most recent available binaries] are of the old closed source POV-Ray 3.6x. |
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====Windows==== |
====Windows==== |
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The latest stable version of POV-Ray to have compiled Windows binaries is POV-Ray 3.7.0.0. |
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[https://github.com/POV-Ray/povray/releases/download/v3.7.0.0/povwin-3.7-agpl3-setup.exe Download it from GitHub], launch the installer and follow the proposed steps. |
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By default the destination folder is ''C:\Program Files\POV-Ray\v3.7'', with documents and scenes in ''C:\Users\{your user}\Documents\POV-Ray\v3.7''. |
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After installing POV-Ray, launch FreeCAD, open the [[Preferences Editor]], [[Preferences_Editor#Unloaded_Workbenches|load the Raytracing Workbench]], and go to the [[Raytracing_Preferences|Raytracing Preferences]]. |
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Set the POV-Ray executable path to point to your installation of POV-Ray, usually it is ''C:/Program Files/POV-Ray/v3.7/bin/pvengine64.exe'', and apply. |
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Then, before trying to render something, start POV-Ray separately and [https://wiki.povray.org/content/Documentation:Windows_Section_2.1 set I/O restrictions according to POV-Ray documentation], otherwise rendering will not work properly (or will not work at all). |
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===Development Version=== |
===Development Version=== |
Revision as of 22:57, 13 April 2021
Description
POV-Ray (The Persistence of Vision Raytracer) is one of the two renderers supported by the Raytracing workbench together with LuxRender. It is also supported by the new Render Workbench, together with LuxCoreRender, Appleseed, Blender Cycles and Intel Ospray Studio (experimental).
Installation
Raytracing Workbench
Stable Version
The latest stable version of POV-Ray to be provided with binaries is 3.7.0.0 (2013-11-06), the first to be free software, released under the AGPL3 (or later). The latest stable version of POV-Ray, released only as source code is 3.7.0.8 (2018-05-27).
Linux
Compiled binaries
If your distribution has it in the official repositories, you can install POV-Ray and all the relative dependencies through the package manager. Such distributions include: Arch Linux, Debian, Gentoo, openSUSE, Ubuntu.
Compiling from source
If your distributions does not have POV-Ray in the repositories, or you wish to, it is possible to compile POV-Ray from source. Download the source code of POV-Ray 3.7.0.8 from GitHub
Configuring FreeCAD
After installing POV-Ray, launch FreeCAD, open the Preferences Editor, load the Raytracing Workbench, and go to the Raytracing Preferences.
Set the POV-Ray executable path to point to your installation of POV-Ray, usually it is /usr/bin/povray, and apply.
macOS
There is no official binary of POV-Ray 3.7 or newer for macOS, if you want to compile it from source, probably you are on your own.
The most recent available binaries are of the old closed source POV-Ray 3.6x.
Windows
The latest stable version of POV-Ray to have compiled Windows binaries is POV-Ray 3.7.0.0. Download it from GitHub, launch the installer and follow the proposed steps.
By default the destination folder is C:\Program Files\POV-Ray\v3.7, with documents and scenes in C:\Users\{your user}\Documents\POV-Ray\v3.7.
After installing POV-Ray, launch FreeCAD, open the Preferences Editor, load the Raytracing Workbench, and go to the Raytracing Preferences.
Set the POV-Ray executable path to point to your installation of POV-Ray, usually it is C:/Program Files/POV-Ray/v3.7/bin/pvengine64.exe, and apply.
Then, before trying to render something, start POV-Ray separately and set I/O restrictions according to POV-Ray documentation, otherwise rendering will not work properly (or will not work at all).