Mesh to Part/cs: Difference between revisions
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{{docnav|Topological data scripting|Scenegraph}} |
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{{Docnav |
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|[[Topological_data_scripting|Topological data scripting]] |
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|[[Scenegraph]] |
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}} |
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{{TOCright}} |
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''The following code assumes our document contains one Part object.'' |
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⚫ | Converting higher-level objects such as [[Part Module|Part |
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{{Code|code= |
{{Code|code= |
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#let's assume our document contains one |
# let's assume our document contains one Part object |
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import Mesh |
import Mesh |
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faces = [] |
faces = [] |
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shape = FreeCAD.ActiveDocument.ActiveObject.Shape |
shape = FreeCAD.ActiveDocument.ActiveObject.Shape |
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triangles = shape.tessellate(1) # the number represents the precision of the tessellation |
triangles = shape.tessellate(1) # the number represents the precision of the tessellation |
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for tri in triangles[1]: |
for tri in triangles[1]: |
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face = [] |
face = [] |
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for i in |
for i in tri: |
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face.append(triangles[0][i]) |
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face.append(triangles[0][vindex]) |
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faces.append(face) |
faces.append(face) |
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m = Mesh.Mesh(faces) |
m = Mesh.Mesh(faces) |
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Mesh.show(m) |
Mesh.show(m) |
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}} |
}} |
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Sometimes the triangulation of certain faces offered by OpenCascade is quite ugly. If the face has a rectangular parameter space and doesn't contain any holes or other trimming curves you can also create a mesh |
Sometimes the triangulation of certain faces offered by OpenCascade is quite ugly. If the face has a rectangular parameter space and doesn't contain any holes or other trimming curves you can also create a mesh manually: |
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{{Code|code= |
{{Code|code= |
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import Mesh |
import Mesh |
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def makeMeshFromFace(u,v,face): |
def makeMeshFromFace(u, v, face): |
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(a, b, c, d) = face.ParameterRange |
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pts = [] |
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for j in range(v): |
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for i in range(u): |
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s = 1.0 / (u - 1) * (i * b + (u - 1 - i) * a) |
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t = 1.0 / (v - 1) * (j * d + (v - 1 - j) * c) |
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pts.append(face.valueAt(s, t)) |
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mesh = Mesh.Mesh() |
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for j in range(v - 1): |
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for i in range(u - 1): |
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mesh.addFacet(pts[u * j + i], pts[u * j + i + 1], pts[u * (j + 1) + i]) |
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mesh.addFacet(pts[u * (j + 1) + i], pts[u * j + i + 1], pts[u * (j + 1) + i + 1]) |
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return mesh |
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}} |
}} |
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⚫ | Converting |
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⚫ | Converting meshes to Part objects is a very common operation. Very often you will receive 3D data in a mesh format. Meshes are very practical for representing free-form geometry and big visual scenes, as they are very lightweight. But in FreeCAD we generally prefer higher-level objects, solids, that can carry much more information and allow for curved faces. |
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Converting meshes to those higher-level objects (handled by the [[Part Module]] in FreeCAD) is not an easy operation. Meshes can be made of thousands of triangles (for example when generated by a 3D scanner), and having solids made of the same number of faces would be extremely heavy to manipulate. So you generally want to optimize the object when converting. |
Converting meshes to those higher-level objects (handled by the [[Part Module]] in FreeCAD) is not an easy operation. Meshes can be made of thousands of triangles (for example when generated by a 3D scanner), and having solids made of the same number of faces would be extremely heavy to manipulate. So you generally want to optimize the object when converting. |
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FreeCAD currently offers two methods to convert |
FreeCAD currently offers two methods to convert meshes to Part objects. The first method is a simple, direct conversion without any optimization: |
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{{Code|code= |
{{Code|code= |
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import Mesh |
import Mesh |
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mesh = Mesh.createTorus() |
mesh = Mesh.createTorus() |
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shape = Part.Shape() |
shape = Part.Shape() |
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shape.makeShapeFromMesh(mesh.Topology,0.05) # the second arg is the tolerance for sewing |
shape.makeShapeFromMesh(mesh.Topology, 0.05) # the second arg is the tolerance for sewing |
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solid = Part.makeSolid(shape) |
solid = Part.makeSolid(shape) |
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Part.show(solid) |
Part.show(solid) |
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}} |
}} |
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The second method offers the possibility to consider mesh facets |
The second method offers the possibility to consider mesh facets co-planar when the angle between them is under a certain value. This allows to build much simpler shapes: |
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''The following code assumes our document contains one Mesh object.'' |
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{{Code|code= |
{{Code|code= |
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# let's assume our document contains one Mesh object |
# let's assume our document contains one Mesh object |
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# Part.show(solid) |
# Part.show(solid) |
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}} |
}} |
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<div class="mw-translate-fuzzy"> |
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{{docnav/cs|Topological data scripting/cs|Scenegraph/cs}} |
{{docnav/cs|Topological data scripting/cs|Scenegraph/cs}} |
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</div> |
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{{Powerdocnavi{{#translation:}}}} |
{{Powerdocnavi{{#translation:}}}} |
Revision as of 08:52, 28 May 2020
Converting Part objects to meshes
Converting higher-level objects such as Part shapes to simpler objects such as meshes is a pretty simple operation where all faces of a Part object get triangulated. The result of that triangulation (tessellation) is then used to construct a mesh:
The following code assumes our document contains one Part object.
# let's assume our document contains one Part object
import Mesh
faces = []
shape = FreeCAD.ActiveDocument.ActiveObject.Shape
triangles = shape.tessellate(1) # the number represents the precision of the tessellation
for tri in triangles[1]:
face = []
for i in tri:
face.append(triangles[0][i])
faces.append(face)
m = Mesh.Mesh(faces)
Mesh.show(m)
Sometimes the triangulation of certain faces offered by OpenCascade is quite ugly. If the face has a rectangular parameter space and doesn't contain any holes or other trimming curves you can also create a mesh manually:
import Mesh
def makeMeshFromFace(u, v, face):
(a, b, c, d) = face.ParameterRange
pts = []
for j in range(v):
for i in range(u):
s = 1.0 / (u - 1) * (i * b + (u - 1 - i) * a)
t = 1.0 / (v - 1) * (j * d + (v - 1 - j) * c)
pts.append(face.valueAt(s, t))
mesh = Mesh.Mesh()
for j in range(v - 1):
for i in range(u - 1):
mesh.addFacet(pts[u * j + i], pts[u * j + i + 1], pts[u * (j + 1) + i])
mesh.addFacet(pts[u * (j + 1) + i], pts[u * j + i + 1], pts[u * (j + 1) + i + 1])
return mesh
Converting meshes to Part objects
Converting meshes to Part objects is a very common operation. Very often you will receive 3D data in a mesh format. Meshes are very practical for representing free-form geometry and big visual scenes, as they are very lightweight. But in FreeCAD we generally prefer higher-level objects, solids, that can carry much more information and allow for curved faces.
Converting meshes to those higher-level objects (handled by the Part Module in FreeCAD) is not an easy operation. Meshes can be made of thousands of triangles (for example when generated by a 3D scanner), and having solids made of the same number of faces would be extremely heavy to manipulate. So you generally want to optimize the object when converting.
FreeCAD currently offers two methods to convert meshes to Part objects. The first method is a simple, direct conversion without any optimization:
import Mesh
import Part
mesh = Mesh.createTorus()
shape = Part.Shape()
shape.makeShapeFromMesh(mesh.Topology, 0.05) # the second arg is the tolerance for sewing
solid = Part.makeSolid(shape)
Part.show(solid)
The second method offers the possibility to consider mesh facets co-planar when the angle between them is under a certain value. This allows to build much simpler shapes:
The following code assumes our document contains one Mesh object.
# let's assume our document contains one Mesh object
import Mesh
import Part
import MeshPart
faces = []
mesh = App.ActiveDocument.ActiveObject.Mesh
segments = mesh.getPlanes(0.00001) # use rather strict tolerance here
for i in segments:
if len(i) > 0:
# a segment can have inner holes
wires = MeshPart.wireFromSegment(mesh, i)
# we assume that the exterior boundary is that one with the biggest bounding box
if len(wires) > 0:
ext = None
max_length=0
for i in wires:
if i.BoundBox.DiagonalLength > max_length:
max_length = i.BoundBox.DiagonalLength
ext = i
wires.remove(ext)
# all interior wires mark a hole and must reverse their orientation, otherwise Part.Face fails
for i in wires:
i.reverse()
# make sure that the exterior wires comes as first in the list
wires.insert(0, ext)
faces.append(Part.Face(wires))
shell = Part.Compound(faces)
Part.show(shell)
# solid = Part.Solid(Part.Shell(faces))
# Part.show(solid)
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