Mesh Union: Difference between revisions
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{{GuiCommand|Name=Mesh Union|MenuLocation=Meshes → Boolean → Union|Workbenches=[[Mesh Workbench|Mesh]]|Shortcut=|SeeAlso=[[Mesh_Merge|Merge]]}} |
{{GuiCommand|Name=Mesh Union|MenuLocation=Meshes → Boolean → Union|Workbenches=[[Mesh Workbench|Mesh]]|Shortcut=|SeeAlso=[[Mesh_Merge|Merge]]}} |
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==Description== |
==Description== |
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Does a union (fusion) on selected meshes. |
Does a union (fusion) on selected meshes. |
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Inner faces are removed. |
Inner faces are removed. |
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==Usage== |
==Usage== |
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#Select meshes to be fused in the tree-view or in the 3D-view. |
#Select meshes to be fused in the tree-view or in the 3D-view. |
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#Choose {{KEY| Meshes}} → {{KEY|Boolean}} → {{KEY|Union}} |
#Choose {{KEY| Meshes}} → {{KEY|Boolean}} → {{KEY|Union}} |
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==Notes== |
==Notes== |
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If you do not want remove the inner faces, you can use [[Mesh_Merge|Merge]] |
If you do not want remove the inner faces, you can use [[Mesh_Merge|Merge]] |
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{{Docnav|[[Mesh_Torus|Mesh Torus]]|[[Mesh Intersection|Intersection]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh_Torus.svg|IconC=Workbench_Mesh.svg|IconR=Mesh_Intersection.png}} |
{{Docnav|[[Mesh_Torus|Mesh Torus]]|[[Mesh Intersection|Intersection]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh_Torus.svg|IconC=Workbench_Mesh.svg|IconR=Mesh_Intersection.png}} |
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</translate> |
</translate> |
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Revision as of 21:21, 20 March 2020
Mesh Union |
Menu location |
---|
Meshes → Boolean → Union |
Workbenches |
Mesh |
Default shortcut |
None |
Introduced in version |
- |
See also |
Merge |
Description
Does a union (fusion) on selected meshes.
The command creates a new separate mesh with all outer faces of all selected meshes.
Inner faces are removed.
Usage
- Select meshes to be fused in the tree-view or in the 3D-view.
- Choose Meshes → Boolean → Union
Example: Cube fused with sphere
Limitations
Notes
If you do not want remove the inner faces, you can use Merge
Mesh
- Miscellaneous: Import mesh, Export mesh, Create mesh from shape, Regular solid, Unwrap Mesh, Unwrap Face
- Modifying: Harmonize normals, Flip normals, Fill holes, Close hole, Add triangle, Remove components, Remove components by hand, Smooth, Refinement, Decimation, Scale
- Boolean: Union, Intersection, Difference
- Cutting: Cut mesh, Trim mesh, Trim mesh with a plane, Create section from mesh and plane, Cross-sections
- Components and segments: Merge, Split by components, Create mesh segments, Create mesh segments from best-fit surfaces
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub