Mesh HarmonizeNormals/de: Difference between revisions

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==Description==
==Description==


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==Usage==
==Usage==


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==Beschränkungen==
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==Bemerkungen==
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* This command can produce a mesh with flipped normals. The [[Mesh_FlipNormals|Mesh FlipNormals]] command can be used to correct this.
* For a clear indication of the orientation of the faces of mesh objects make sure the {{PropertyView|Lighting}} property of the mesh objects is set to {{Value|One side}}. The color of the back side of their faces will then depend on the backlight settings: {{MenuCommand|Edit → Preferences... → Display → 3D View → Backlight color - Intensity}}. See: [[Preferences_Editor#3D_View|Preferences Editor]].



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Revision as of 12:02, 25 July 2020

Mesh HarmonizeNormals‏‎

Menüeintrag
Meshes → Harmonize normals
Arbeitsbereich
Mesh
Standardtastenkürzel
Keiner
Eingeführt in Version
-
Siehe auch
Keiner

Description

Einleitung

Richte die Normalen eines oder mehrerer Netze aus.

Usage

Anwendung

  1. Wähle Netz(e) in der Baumansicht
  2. Wähle Netze Normalen ausrichten aus der Menüleiste.

Bemerkungen


  • This command can produce a mesh with flipped normals. The Mesh FlipNormals command can be used to correct this.
  • For a clear indication of the orientation of the faces of mesh objects make sure the AnsichtLighting property of the mesh objects is set to One side. The color of the back side of their faces will then depend on the backlight settings: Edit → Preferences... → Display → 3D View → Backlight color - Intensity. See: Preferences Editor.