Mesh FlipNormals/en: Difference between revisions
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{{GuiCommand |
{{GuiCommand|Name=Mesh FlipNormals|MenuLocation=Meshes → Flip Normals|Workbenches=[[Mesh Workbench|Mesh]]|Shortcut=|SeeAlso=}} |
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==Introduction== |
==Introduction== |
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*setting Lighting to "one side" |
*setting Lighting to "one side" |
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*faces with normals pointing away from the screen will turn black |
*faces with normals pointing away from the screen will turn black |
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{{clear}} |
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Revision as of 19:14, 6 August 2018
Mesh FlipNormals |
Menu location |
---|
Meshes → Flip Normals |
Workbenches |
Mesh |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Introduction
Flips (inverts the direction) of the normals of the selected mesh(es).
Use
Limitations
Notes
Verify this action by
- selecting the mesh in the tree-view
- switching to the view-tab
- setting Lighting to "one side"
- faces with normals pointing away from the screen will turn black