Mesh FlipNormals: Difference between revisions

From FreeCAD Documentation
No edit summary
m (Docnav)
Line 1: Line 1:
<languages/>
<languages/>
<translate>
<translate>
{{Docnav|[[Mesh HarmonizeNormals|Harmonize Normals]]|[[Mesh_FillHoles|FillHoles]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh HarmonizeNormals.png|IconC=Workbench_Mesh.svg|IconR=}}

<!--T:1-->
<!--T:1-->
{{GuiCommand|Name=Mesh FlipNormals‏‎|MenuLocation=Meshes → Flip Normals|Workbenches=[[Mesh Workbench|Mesh]]|Shortcut=|SeeAlso=}}
{{GuiCommand|Name=Mesh FlipNormals‏‎|MenuLocation=Meshes → Flip Normals|Workbenches=[[Mesh Workbench|Mesh]]|Shortcut=|SeeAlso=}}
Line 20: Line 22:
*setting Lighting to "one side"
*setting Lighting to "one side"
*faces with normals pointing away from the screen will turn black
*faces with normals pointing away from the screen will turn black

{{Docnav|[[Mesh HarmonizeNormals|Harmonize Normals]]|[[Mesh_FillHoles|FillHoles]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh HarmonizeNormals.png|IconC=Workbench_Mesh.svg|IconR=}}

{{Mesh Tools navi}}

{{Userdocnavi}}


</translate>
</translate>

Revision as of 17:11, 12 February 2019

Mesh FlipNormals‏‎

Menu location
Meshes → Flip Normals
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
None

Introduction

Flips (inverts the direction) of the normals of the selected mesh(es).

Use

  1. Select mesh(es) in tree-view
  2. Choose Meshes Flip normals from the top menu.

Limitations


Notes

Verify this action by

  • selecting the mesh in the tree-view
  • switching to the view-tab
  • setting Lighting to "one side"
  • faces with normals pointing away from the screen will turn black