Mesh FillupHoles: Difference between revisions

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# Select one or more mesh objects.
# Select one or more mesh objects.
# There are several ways to invoke the command:
# There are several ways to invoke the command:
#* Press the {{Button|[[Image:Mesh_FillupHoles.svg|16px]] [[Mesh_FillupHoles|FillupHoles]]}} button.
#* Press the {{Button|[[Image:Mesh_FillupHoles.svg|16px]] [[Mesh_FillupHoles|Mesh FillupHoles]]}} button.
#* Select the {{MenuCommand|Meshes → [[Image:Mesh_FillupHoles.svg|16px]] Fill holes...}} option from the menu.
#* Select the {{MenuCommand|Meshes → [[Image:Mesh_FillupHoles.svg|16px]] Fill holes...}} option from the menu.
# The {{MenuCommand|Fill holes}} dialog box opens.
# The {{MenuCommand|Fill holes}} dialog box opens.

Revision as of 13:46, 10 March 2021

Other languages:

Mesh FillupHoles

Menu location
Meshes → Fill holes...
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
Mesh FillInteractiveHole, Mesh AddFacet

Description

The Mesh FillupHoles command fills holes in mesh objects.

Usage

  1. Select one or more mesh objects.
  2. There are several ways to invoke the command:
    • Press the Mesh FillupHoles button.
    • Select the Meshes → Fill holes... option from the menu.
  3. The Fill holes dialog box opens.
  4. Specify the Fill holes with maximum number of edges value.
  5. Press the OK button to close the dialog box and finish the command.