Mesh FillupHoles: Difference between revisions

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|[[Mesh_FlipNormals|Mesh FlipNormals]]
|[[Mesh_FlipNormals|FlipNormals]]
|[[Mesh_FillInteractiveHole|Mesh FillInteractiveHole]]
|[[Mesh_FillInteractiveHole|FillInteractiveHole]]
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|[[Mesh_FlipNormals|Mesh FlipNormals]]
|[[Mesh_FlipNormals|FlipNormals]]
|[[Mesh_FillInteractiveHole|Mesh FillInteractiveHole]]
|[[Mesh_FillInteractiveHole|FillInteractiveHole]]
|[[Mesh_Workbench|Mesh]]
|[[Mesh_Workbench|Mesh]]
|IconL=Mesh_FlipNormals.svg
|IconL=Mesh_FlipNormals.svg

Revision as of 21:55, 30 November 2020

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Mesh FillupHoles

Menu location
Meshes → Fill holes...
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
Mesh FillInteractiveHole, Mesh AddFacet

Description

The Mesh FillupHoles command fills holes in mesh objects.

Usage

  1. Select one or more mesh objects.
  2. Select the Meshes → Fill holes... option from the menu.
  3. The Fill holes dialog box opens.
  4. Specify the Fill holes with maximum number of edges value.
  5. Press the OK button to close the dialog box and finish the command.