Difference between revisions of "Mesh BuildRegularSolid/de"

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<languages/>
 
<languages/>
{{Docnav|[[Mesh BoundingBox|Boundings info]]|[[Mesh_Cube|Mesh Cube]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh_BoundingBox.png|IconC=Workbench_Mesh.svg|IconR=Mesh_Cube.png}}
 
  
{{GuiCommand/de|Name=Mesh RegularSolid|Workbenches=[[Mesh Workbench|Mesh]]|MenuLocation=Meshes → Regular solid...|Shortcut=|SeeAlso=}}
+
<div class="mw-translate-fuzzy">
 +
{{Docnav/de
 +
|[[Mesh BoundingBox/de|Abmessungen]]
 +
|[[Mesh_Cube/de|Netze Würfel]]
 +
|[[Mesh_Workbench/de|Netze-Arbeitsbereich]]
 +
|IconL=Mesh_BoundingBox.png
 +
|IconC=Workbench_Mesh.svg
 +
|IconR=Mesh_Cube.png
 +
}}
 +
</div>
  
==Introduction==
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{{GuiCommand/de
Create mesh primitives, like cubes, cylinders, cones,  spheres, ellipsoid, torus.
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|Name=Mesh BuildRegularSolid|Name/de=Netze Regelgeometrie
 +
|MenuLocation=Netze → Regelgeometrie...
 +
|Workbenches=[[Mesh Workbench|Netze]]
 +
|Shortcut=
 +
|SeeAlso=
 +
}}
  
==Use==
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==Description==
Choose {{KEY| Meshes}} {{KEY|[[Image:Mesh_RegularSolid.png|32px]] Regular solid...}} from the top menu.
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 +
<div class="mw-translate-fuzzy">
 +
==Einleitung==
 +
Erstelle Netz-Körper wie Würfel, Zylinder, Kegel, Kugel, Ellipsoid oder Torus.
 +
</div>
 +
 
 +
==Usage==
 +
 
 +
<div class="mw-translate-fuzzy">
 +
==Anwendung==
 +
Wähle {{Button|Netze}} → {{Button|[[Image:Mesh_BuildRegularSolid.svg|32px]] Regelgeometrie...}} aus der Menüleiste.
 
<br />
 
<br />
 
<br />
 
<br />
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<br />
 
<br />
 
[[Image:Meshes_RegularSolid_Sphere.jpg]] [[Image:Meshes_RegularSolid_Ellipsoid.jpg]] [[Image:Meshes_RegularSolid_Torus.jpg]]
 
[[Image:Meshes_RegularSolid_Sphere.jpg]] [[Image:Meshes_RegularSolid_Ellipsoid.jpg]] [[Image:Meshes_RegularSolid_Torus.jpg]]
 +
</div>
 +
 +
==Notes==
 +
 +
<div class="mw-translate-fuzzy">
 +
==Anmerkungen==
 +
Zur Änderung der Parameter dieser vernetzten Regelgeometrien selektiere sie in der Baumansicht und wechsle zum Daten-Reiter.
 +
</div>
 +
 +
==Properties==
 +
 +
Mesh objects created with this command inherit all [[Mesh_Feature|Mesh Feature]] properties. In addition each mesh object type has a number of properties to control its parametric behavior:
 +
 +
===[[Image:Mesh_Cube.svg|32px]] Cube===
 +
 +
====Data====
 +
 +
{{TitleProperty|Cube}}
 +
 +
* {{PropertyData|Height|FloatConstraint}}: the height of the cube.
 +
* {{PropertyData|Length|FloatConstraint}}: the length of the cube.
 +
* {{PropertyData|Width|FloatConstraint}}: the width of the cube.
 +
 +
===[[Image:Mesh_Cylinder.svg|32px]] Cylinder===
 +
 +
====Data====
 +
 +
{{TitleProperty|Base}}
  
==Beschränkungen==
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* {{PropertyData|Closed|Bool}}: if set to {{FALSE}}, the planar ends of the cylinder are left open.
<br />
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* {{PropertyData|Edge Length|FloatConstraint}}: the edge length of the faces in the mesh.
 +
* {{PropertyData|Length|FloatConstraint}}: the length of the cylinder.
 +
* {{PropertyData|Radius|FloatConstraint}}: the radius of the cylinder.
 +
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along the curved surface.
 +
 
 +
===[[Image:Mesh_Cone.svg|32px]] Cone===
 +
 
 +
====Data====
 +
 
 +
{{TitleProperty|Base}}
 +
 
 +
* {{PropertyData|Closed|Bool}}: if set to {{FALSE}}, the planar end(s) of the cone are left open.
 +
* {{PropertyData|Edge Length|FloatConstraint}}: the edge length of the faces in the mesh.
 +
* {{PropertyData|Length|FloatConstraint}}: the length of the cone.
 +
* {{PropertyData|Radius 1|FloatConstraint}}: the first radius of the cone. Can be {{value|0}}.
 +
* {{PropertyData|Radius 2|FloatConstraint}}: the second radius of the cone. Can be {{value|0}}.
 +
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along the curved surface.
 +
 
 +
===[[Image:Mesh_Sphere.svg|32px]] Sphere===
 +
 
 +
====Data====
 +
 
 +
{{TitleProperty|Base}}
 +
 
 +
* {{PropertyData|Radius|FloatConstraint}}: the  radius of the sphere.
 +
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along both directions of the curved surface.
 +
 
 +
===[[Image:Mesh_Ellipsoid.svg|32px]] Ellipsoid===
 +
 
 +
====Data====
 +
 
 +
{{TitleProperty|Base}}
 +
 
 +
* {{PropertyData|Radius 1|FloatConstraint}}: the first radius of the ellipsoid.
 +
* {{PropertyData|Radius 2|FloatConstraint}}: the second radius of the ellipsoid.
 +
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along both directions of the curved surface.
 +
 
 +
===[[Image:Mesh_Torus.svg|32px]] Torus===
 +
 
 +
====Data====
  
==Notes==
+
{{TitleProperty|Base}}
To change the parameters of these meshed regular solids highlight them in the tree-view and switch to the data-tab.
 
  
 +
* {{PropertyData|Radius 1|FloatConstraint}}: the first (main) radius the torus.
 +
* {{PropertyData|Radius 2|FloatConstraint}}: the second radius of the torus.
 +
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along both directions of the curved surface.
  
{{Docnav|[[Mesh BoundingBox|Boundings info]]|[[Mesh_Cube|Mesh Cube]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh_BoundingBox.png|IconC=Workbench_Mesh.svg|IconR=Mesh_Cube.png}}
 
  
{{Mesh Tools navi}}
+
<div class="mw-translate-fuzzy">
 +
{{Docnav/de
 +
|[[Mesh BoundingBox/de|Abmessungen]]
 +
|[[Mesh_Cube/de|Netze Würfel]]
 +
|[[Mesh_Workbench/de|Netze-Arbeitsbereich]]
 +
|IconL=Mesh_BoundingBox.png
 +
|IconC=Workbench_Mesh.svg
 +
|IconR=Mesh_Cube.png
 +
}}
 +
</div>
  
{{Userdocnavi}}
+
{{Mesh Tools navi{{#translation:}}}}
 +
{{Userdocnavi{{#translation:}}}}
 +
{{clear}}

Revision as of 11:28, 26 February 2021

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Mesh BuildRegularSolid.svg Netze Regelgeometrie

Menüeintrag
Netze → Regelgeometrie...
Arbeitsbereich
Netze
Standardtastenkürzel
Keiner
Eingeführt in Version
-
Siehe auch
Keiner

Description

Einleitung

Erstelle Netz-Körper wie Würfel, Zylinder, Kegel, Kugel, Ellipsoid oder Torus.

Usage

Anwendung

Wähle NetzeMesh BuildRegularSolid.svg Regelgeometrie... aus der Menüleiste.

Meshes RegularSolid Cube.jpg Meshes RegularSolid Cylinder.jpg Meshes RegularSolid Cone.jpg

Meshes RegularSolid Sphere.jpg Meshes RegularSolid Ellipsoid.jpg Meshes RegularSolid Torus.jpg

Notes

Anmerkungen

Zur Änderung der Parameter dieser vernetzten Regelgeometrien selektiere sie in der Baumansicht und wechsle zum Daten-Reiter.

Properties

Mesh objects created with this command inherit all Mesh Feature properties. In addition each mesh object type has a number of properties to control its parametric behavior:

Mesh Cube.svg Cube

Data

Cube

  • DatenHeight (FloatConstraint): the height of the cube.
  • DatenLength (FloatConstraint): the length of the cube.
  • DatenWidth (FloatConstraint): the width of the cube.

Mesh Cylinder.svg Cylinder

Data

Base

  • DatenClosed (Bool): if set to false, the planar ends of the cylinder are left open.
  • DatenEdge Length (FloatConstraint): the edge length of the faces in the mesh.
  • DatenLength (FloatConstraint): the length of the cylinder.
  • DatenRadius (FloatConstraint): the radius of the cylinder.
  • DatenSampling (IntegerConstraint): the number of faces along the curved surface.

Mesh Cone.svg Cone

Data

Base

  • DatenClosed (Bool): if set to false, the planar end(s) of the cone are left open.
  • DatenEdge Length (FloatConstraint): the edge length of the faces in the mesh.
  • DatenLength (FloatConstraint): the length of the cone.
  • DatenRadius 1 (FloatConstraint): the first radius of the cone. Can be 0.
  • DatenRadius 2 (FloatConstraint): the second radius of the cone. Can be 0.
  • DatenSampling (IntegerConstraint): the number of faces along the curved surface.

Mesh Sphere.svg Sphere

Data

Base

  • DatenRadius (FloatConstraint): the radius of the sphere.
  • DatenSampling (IntegerConstraint): the number of faces along both directions of the curved surface.

Mesh Ellipsoid.svg Ellipsoid

Data

Base

  • DatenRadius 1 (FloatConstraint): the first radius of the ellipsoid.
  • DatenRadius 2 (FloatConstraint): the second radius of the ellipsoid.
  • DatenSampling (IntegerConstraint): the number of faces along both directions of the curved surface.

Mesh Torus.svg Torus

Data

Base

  • DatenRadius 1 (FloatConstraint): the first (main) radius the torus.
  • DatenRadius 2 (FloatConstraint): the second radius of the torus.
  • DatenSampling (IntegerConstraint): the number of faces along both directions of the curved surface.