Mesh BoundingBox: Difference between revisions
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{{Docnav |
{{Docnav |
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|[[Mesh_EvaluateSolid| |
|[[Mesh_EvaluateSolid|EvaluateSolid]] |
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|[[Mesh_VertexCurvature| |
|[[Mesh_VertexCurvature|VertexCurvature]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL=Mesh_EvaluateSolid.svg |
|IconL=Mesh_EvaluateSolid.svg |
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# Select a single mesh object. |
# Select a single mesh object. |
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# There are several ways to invoke the command: |
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⚫ | |||
#* Press the {{Button|[[Image:Mesh_BoundingBox.svg|16px]] [[Mesh_BoundingBox|Mesh BoundingBox]]}} button. |
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⚫ | |||
# The {{MenuCommand|Boundings}} dialog box opens showing the coordinates of the object's bounding box. |
# The {{MenuCommand|Boundings}} dialog box opens showing the coordinates of the object's bounding box. |
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# The same information is also displayed in the [[Report_view|Report view]]. |
# The same information is also displayed in the [[Report_view|Report view]]. |
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{{Docnav |
{{Docnav |
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|[[Mesh_EvaluateSolid| |
|[[Mesh_EvaluateSolid|EvaluateSolid]] |
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|[[Mesh_VertexCurvature| |
|[[Mesh_VertexCurvature|VertexCurvature]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL=Mesh_EvaluateSolid.svg |
|IconL=Mesh_EvaluateSolid.svg |
Revision as of 13:40, 10 March 2021
Mesh BoundingBox |
Menu location |
---|
Meshes → Analyze → Boundings info... |
Workbenches |
Mesh |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Description
The Mesh BoundingBox command shows the bounding box coordinates of a mesh object.
Usage
- Select a single mesh object.
- There are several ways to invoke the command:
- Press the Mesh BoundingBox button.
- Select the Meshes → Analyze → Boundings info... option from the menu.
- The Boundings dialog box opens showing the coordinates of the object's bounding box.
- The same information is also displayed in the Report view.
- Press the OK button to close the dialog box and finish the command.
Mesh
- Miscellaneous: Import mesh, Export mesh, Create mesh from shape, Regular solid, Unwrap Mesh, Unwrap Face
- Modifying: Harmonize normals, Flip normals, Fill holes, Close hole, Add triangle, Remove components, Remove components by hand, Smooth, Refinement, Decimation, Scale
- Boolean: Union, Intersection, Difference
- Cutting: Cut mesh, Trim mesh, Trim mesh with a plane, Create section from mesh and plane, Cross-sections
- Components and segments: Merge, Split by components, Create mesh segments, Create mesh segments from best-fit surfaces
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub