Macro Texture Objects: Difference between revisions

From FreeCAD Documentation
(Removed the {{clear}})
(Fixed icon location for Addon Manager.)
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<languages/>
<languages/>
<translate>
<translate>

<!--T:1-->
<!--T:1-->
{{Macro
{{Macro
Line 7: Line 8:
|Description=This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.
|Description=This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.
|Author=yorik
|Author=yorik
|Version=1.0
|Version=1.1
|Date=2011-10-13
|Date=2023-12-08
|Download=[https://www.freecadweb.org/wiki/images/d/da/Macro_Texture_Objects.png Icon Toolbar]
|Download=[https://wiki.freecad.org/images/d/da/Macro_Texture_Objects.png ToolBar Icon]
|FCVersion= 0.18 and below
|FCVersion= 0.18 and below
}}
}}


==Description== <!--T:2-->
==Description== <!--T:8-->

<!--T:2-->
This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.
This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.


Line 25: Line 28:
'''Macro_Texture_Objects.FCMacro'''
'''Macro_Texture_Objects.FCMacro'''


{{Code|code=
{{MacroCode|code=


import FreeCADGui
import FreeCADGui
Line 32: Line 35:


# get a jpg filename
# get a jpg filename
jpgfilename = QtGui.QFileDialog.getOpenFileName(QtGui.qApp.activeWindow(),'Open image file','*.jpg')
jpgfilename = QtGui.QFileDialog.getOpenFileName(QtGui.QApplication.activeWindow(),'Open image file','*.jpg')


# apply textures
# apply textures
Line 43: Line 46:
}}
}}
<translate>
<translate>

==Links== <!--T:5-->
==Links== <!--T:5-->


<!--T:6-->
<!--T:6-->
[https://forum.freecadweb.org/viewtopic.php?t=7216 Macro Texture Objects]
* Forum thread [https://forum.freecadweb.org/viewtopic.php?t=7216 Macro Texture Objects]


<!--T:7-->
<!--T:7-->
[https://forum.freecadweb.org/viewtopic.php?f=3&t=28795 Script to map texture with environement checked]
* Forum thread [https://forum.freecadweb.org/viewtopic.php?f=3&t=28795 Script to map texture with environement checked]


</translate>
</translate>
{{clear}}

Latest revision as of 22:25, 28 December 2023

Texture Objects

Description
This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.

Macro version: 1.1
Last modified: 2023-12-08
FreeCAD version: 0.18 and below
Download: ToolBar Icon
Author: yorik
Author
yorik
Download
ToolBar Icon
Links
Macro Version
1.1
Date last modified
2023-12-08
FreeCAD Version(s)
0.18 and below
Default shortcut
None
See also
None

Description

This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.

Script

Macro_Texture_Objects.FCMacro

import FreeCADGui
from PySide import QtGui
from pivy import coin

# get a jpg filename
jpgfilename = QtGui.QFileDialog.getOpenFileName(QtGui.QApplication.activeWindow(),'Open image file','*.jpg')

# apply textures
for obj in FreeCADGui.Selection.getSelection():
    rootnode = obj.ViewObject.RootNode
    tex =  coin.SoTexture2()
    tex.filename = str(jpgfilename[0])
    rootnode.insertChild(tex,1)

Links